clicking his head before he is already on yours is the best move. You want close range hero to not be stong at closerange, that’s a yikes. It is not called “counterplay” counterplay here would be common or gamesense and awareness of enemy genji’s flank paths, current player’s behaviour analyse to not get in situations where you don’t know what to do and you need something “additional” which you called “сounter play”, but you’ve already missed actual counterplay if it happened. Or just pick brig, moira, heroes which will win you games nomatter how bad you are at the game, that’s their design.