Flankers are incredibly prominent in the beta my man. It’s not bad positioning if the hero engaging you can get to any position they would like.
Need to be an want to be are different things but the result is the same. Let’s not talk about enclosed areas either.
Do you ever play winston? Have you ever had someone stuck in a corner in a constant knock back loop?
If the position ends with you still close enough to get booped again then that’s the problem is noticeable. That’s why people want a cooldown. Nothing about chain cc is fun.
The issue is chain cc. The fact you can’t see that makes me think you aren’t thinking critically about it.