If adding a second tank to share the burden will make tanking more fun, then why stop at 2? Why not 3, or 4?
Or get this, why don’t we make everyone in the lobby equally responsible for absorbing “no fun allowed” abilities. Then no one has to be the “communal punching bag”?
If only we could just balance all characters around having equitable power budgets instead of making a designated OP hero/heroes to “take space”.