How do you define "OP" in Overwatch?

Old soldier dominated all team comps and all skill brackets.

Current Tracer only dominates like 4-14% of the community and only really in dive. S76 is honestly probably better than her still in Rein based comps.

No
Potentially. Depends on how much impact they have.
Pretty much.
Yes.

It’s a zero sum game. If a hero has a high pick-rate, then it comes at the cost of other heroes being picked. If you have a mandatory hero, then it reduces the pool of viable heroes to whatever synergise best with that hero.

Tracer is still an extremely strong DPS though, so that alone should make her a priority of balance. I’m not saying she needs massive nerfs, I’m just saying that the basic tenement of balance is to buff the weak and nerf the strong, and far weaker DPS than Tracer have been nerfed already.

No, that does not correlate with a character being overpowered. The Hero could be just extremely popular due to their fun factor, impact, and effectiveness.

Is a hero with few or no counters OP?

No. Even if some heroes seem to have very stark black & white counters and others do not, some heroes counters are based more on the ability of an opposing team to coordinate an attack against them. People keep forgetting this is a team based game.

Do they have to be must pick status to be OP?

Yes. Must pick meaning they are a MUST as a win condition. Back during the Mercy Meta, a team without a Mercy’s insta Rez on tap was at a very extreme disadvantage. That’s an example of a must pick.

Does it have to backed up by stats to be OP?

Depends. Statistics can often be used to sway opinion. One should always look at the hard numbers rather than just “percentages”. For example, say if X hero is picked 10 out of 100 games for one season (aka 10%) of the time and then someone mentions the following season that X hero’s pick rate increased 50%, that means they are now only being picked 15 out of 100 games. Not really that much of a huge increase IMHO. Make what you will of numbers and pickrates, but I take that all with a grain of salt.

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so because a character is picked means they gotta be toned down? that’s stupid.

  1. It depends. High pickrate can be an indicator, but you need to evaluate why that hero is that popular.
  2. Yes, a hero which cant be countered is OP. If the hero has only few counters it depends if these counters are overall viable.
  3. A must pick is always OP, but you dont have to be a must pick to be OP. OPness has different shades of grey.
  4. Yes. A hero which doesnt get picked and doesnt win alot cant possibly be OP.

Don’t get it confused. Heroes aren’t OP because they’re picked a lot, they’re picked a lot because they’re OP.

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No, hero’s are picked a lot because they’re fun to play. Nothing is OP about being fun to play with and not a chore.

It depends on what the baseline is, and no one has laid out what that is so OP becomes “whatever is easy to use and harder to beat”

I think every character in OW currently is OP besides mei and doomfist but I feel like that’s how the characters are suppose to feel.

Mei and doomfist I just dont have any fear of in any situation they are more annoying than anything. They can still get or kill me…but they are characters that just are annoying.

Most other characters I feel like if i’m not careful I can die easily for or that they can kill and then turn around and sway a team fight.

Basically any character played well I feel is Op besides Doomfist and mei who I feel are just annoying.

A hero is OP if at any level of play, you have an advantage over the other team if your team has somebody on that hero, who can play them well, and the other team doesn’t. This will a lot of the time be accompanied with a high pick and/or winrate. :slight_smile:

“This hero is too hard for me to play against and or counters my main! OP! NERF!”

Something along the lines of that.

People’s attitudes to what they play are massively different when there’s SR or prize money on the line.

Like I said in my first pick-rate, look at the pick-rates of Widowmaker. 8.09% pick-rate in Quick play, ranking in at 2nd place (behind Genji at 8.51%), but in competitive, her pick-rate plummets to 2.47% as people overwhelmingly choose more reliable heroes because they want to win.

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Wtf does that have to do with the question. Don’t you want a character to be picked? If a character is picked a ton that means a character is good? that’s the way it should be.

Widow is a sniper, sometimes people don’t find sniping fun, but that’s a totally different argument.

imo if they’re super low risk, with super high reward without needing much mechanical skill, they’re OP

the current hanzo or junkrat for example

A hero doing too much for little effort. Or basically doing too much.

usually, it can be backed by stats. Pickrate and winrate as a duo kind of are a decent indication, but it’s not exactly a two way thing. Meaning that good stats don’t always indicate OPness. As an example, mercy was a must pick. We all knew that. She was in every game with near 100% pickrate and we all agreed that she’s doing too much. On the other hand, Reinhardt right now is picked A LOT. But that’s because he’s the only viable main tank at the moment.

So OPness can be seen from stats in different ways. But Stats alone won’t prove OPness.

I recommend TC. (Topic creator)