How do you aim?

Dont aim at all just spam the choke

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I hold my crosshair still for as long as I can

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Hit and miss. Sometimes I can flick. Sometimes I can’t. When I can’t, I’m probably overthinking it.

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I just play Winston.

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im a projectile player. i predict my trajectory. specifically pharah echo and lucio i can predict really accurately. i also with echo and lucio stay on head level. my aim is more based on experience and repetition.

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I looked it up and from what I can tell, it’s dependent on the audio recording itself. If Overwatch has a setting in-game for it, then I’ll try it out.

I’d prefer a way that doesn’t require me to discard my dignity. Cheats are not my style.

I heard the opposite with this actually. It’s just a matter of how well you can control it (or so the people who told me so say). Higher sens means faster snaps, or something along those lines.

I play at 800 DPI with roughly 30 in-game sens for Overwatch iirc.

Predicting people is relatively easy, but I struggle with following up on it, specifically from the point where they enter my “predicted zone” to the point where my crosshair is over their head (like when I’m holding an angle where I know someone will eventually come around the corner on).

There are so many variables I have to account for when they come around the corner that I find it nearly impossible to predict where I should shoot in the instant they appear. They could crouch my shot, stumble over a small ledge that knocks them up/down out of my shot, walk backwards briefly, strafe, etc. Things like slopes just make it even harder to predict.

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Low sensitivity is a double-edged sword, as you can not use it in a fast-moving environment or when a fight is up-close. It is very much up to the game and the hero you are playing.

Generally Overwatch is way too fast-paced a game for a sensitivity that is considered low in Valorant/CS.

A good amount of this stuff you can not think about consciously. The conscious brain is way, way too slow. Before you have even run a thought to the end, the fight is already resolved or your target long gone.
What you can do is prepare your brain beforehand to take the right instinctive decisions.

A thing that I find, is that I don’t need to necessarily hit perfectly, I just need to make a qualified shot. The more qualified the shot is, the more likely it is to hit. The combined weight of your qualified shots will decide it all in the end.
For example, as McCree you can not expect to land a headshot in one shot on a good Tracer doing AD-crouch-spam. But if you fire, say, 4 qualified shots, there is a good chance that you make at least one headshots or 1-2 bodyshots, which is enough to make her retreat, while a combination of those will kill her.

If you find that enemy players hit perfect headshots over and over on their first shot, they are probably cheating. With human reaction times and the speed of this game I don’t believe that is possible.

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Stop picking ow forum doctor, your team needs you in hydra base :wink:

I close my eyes, scream and hope for the best.

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I have a feel for about how far my snaps are and I do look where I WANT to aim… which isn’t always where I do end up aiming (I am not consistent, this is because I don’t actually practice).

However I snap shot with Mei so it’s a combination of listening to the warm up noise and flicking when I know the shot is about to fire.

I can sort of port this muscle memory to other projectiles, but it’s mostly for Mei’s janky cadence of shooting.

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I would say that there are 2 ways

One- fallowing the crosshairs is one thing

Two- looking at the target and fallowing that is another way

Third- hopw and pray that the shot lines up

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How do you aim?

Poorly. Very poorly.

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Yes, this. This is the logic that I usually run on. It’s why I question when people use Ana’s ADS shots rather than her blind-fire shots. You can heal way more without ADSing since the fire rate is faster, allowing for a more dense output of shots landed.

No, you can’t track anything with your eyes. Eyes->Brain->Muscle signal chain has lag of about 200ms. You must predict your clicks and crosshair position. Eventually it becomes part of FPS player’s intuition. People who are good at timing, are good at games like this, where you just need to click at the right time.

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I aim towards the “close game button” immediately after completing dailies

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Unscoped shots are projectile so you’ll end up missing a lot more than scoped shots at medium to long range.

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Cqc you read only target not crosshair as enemy movement is more important.

Crosshair is for longer range engagements.

That said someone like me on hanzo don’t use muggle tools like crosshair, we just eye ball it the shimmada wei.

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Which is why he will never be a shimmada.

Such banality.

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Don’t let people fool you with tracking nonsense promoted by Quaker7 boomers who never knew what headshot was :joy:

Flick shots are 100% superior :muscle: you just won’t ever be consistent but unless you are going pro having great highs is better than cheap mid consistency.

Tracking is only cool for short range heroes like tracer r99 etc tracking with sniper is boring.

Also pure bliss occurs when you can totally turn off your thinking brain and you start hitting shots with flicks it’s like ultra instinct mode won’t last long but incredible whennit does.

To flick you would want to move your mouse quickly to the general direction of the target and then micro manage towards critical hit points eg the head of said target
You want your initial travel to be as straight and smooth as possible with minimal wasted curves and bends etc
This will take a significant amount of time to do consistently.

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