Funny how I tell people (when I attack on Rialto) that utilizing the pirate ship (at least for the first part) is the smartest thing to do on that map, but no one likes to adapt.
I love Rialto, both the aesthetic and structural designs. They incorporate good flanks (for them nice support picks and counter-boopage), great coverage, and all the while being (to me) the best feeling and looking map.
It also feels good while defending or attacking, because I don’t feel pressed to check my rear every 5 seconds for a Tracer-loving bumtucker on defense, and on attack I feel like I’m progressing better (with the slim aesthetic being kind of…comfy) with the structure being so tight, allowing me complete-ish freedom as a Lucio ‘main’, a feeling I don’t get with most-if-not-all maps that aren’t KoTh maps.
So, to me? The map’s one of the best designed since release, with Eichenwalde being one of the other top-hoarders.