I’ve taken note of my SR changes as of last night.
Started at 1908
Win w/ Leavers on Enemy team +24
Second Win +23
Third win +27 (Won as 5v6)
Fourth Loss -22
Fifth Win +21
Sixth win +26 and into Gold / Season high
(Afterwards I stopped keeping track.)
One thing I’d like to mention is, these games were incredibly frustrating. There was no real composition to my team. No communication and players were wildly all over the map, not fun (Two of these games were won because the enemy team was C9, and I played from the CP finishing with G/ Objective Time)
Once I came over into Gold, I was presented with more well constructed teams but poor gamesense and performance. Games in this bracket are wildly unpredictable given people have some what of a fundamental understanding of the game, you’ll just have to hope they’re on your team otherwise you’re going to be punished.
While in silver, it’s possible to just brute force heals or go off in DPS and swing the game. But in the Gold bracket, teams are smarter and players have to perform at their critical roles. Suddenly climbing becomes more of a chore, and your team is either good or god awful.
Whilst in silver it just seemed like both teams were bad, and I could pretty much guarantee a win on my team. But in Gold it’s either your team is good and their team is bad, or vice versa. Rarer still is you finding your team being good, and their team being good (A fun/good game).
Swaying games in Gold would have to require Masters - Top 500 performance.
After last night I think MMR/SR is fundamentally sound, but I think needs to be improved on predicting a player’s experience. More importantly match making needs to be improved.