This is a change of subject.
I am not changing abything, its you who were trying to avoid answering the questions before .
There is direct corelation between how good matchmaking can be and how big player base is. Its exactly on the subject.
Well you sure did go well out of your way to avoid responding to my rather elegant response to your entire argument.
Omg your iq is negativeâŠ
IF you would restart the ladder how like we are in season 1 again. Do you think a bad player is able to hit Masters? There is no mmr needed to prevent that. If he is bad he loses. If he is good he will win.
Im NOT talking about you are NOW a gold player. Your rank AT THE MOMENT doenst matter. Its a RESTART. Everyone starts at ZERO.
Yes I know that but the SR = MMR is NOT accurate thats why you have different skill levels in the same elo!
Uhm then just make every win + 25 SR and every loss -25 SR?? Where is the problem?
After a NEW START its easy to do this.
After they got rid of decay aspecially.
And from season to season you can just adjust the placements. If you win a placement match you are -25SR from last season end sr. If you win a match you get +25 SR.
So if you win 5 from 5 placements you just get placed 125 SR over your last season end SR.
I know. But with hidden mmr factors implemented. The system is punishing you for stacking btw. Even braindead SVB made a video about that.
I didnt try to avoid any if your questions as far as i know.
If bad player buy new account now, he wont place or climb to masters in current matchmaking either. If you think otherwise , you are delusional.
Majority of player base have SR=MMR so majority is still placed accurate. You have different skill level sometimes in same elo because people are manipulating their ranks and because placement system on new accounts is very bad.
Problem is with smurfs, they would not climb fast enough from lower elos with ±25 sr system under diamond. Also MMR help those who are better than others to leave worst ranks faster.
Are you not able to have normal conversion without personal insults and rank shaming? Should i place you to ignore list right now or can you have normal conversion without it?
Have you ever played in masters? xD its a trash show and all because of no mmr reset or simply delete of MMR.
And even that is not my point. My point is that you have a huge skill difference in ALL elos. I saw hardstuck diamond players played like mid-high masters with very good stats and I saw diamond players played like golds with very bad stats. But both were hardstuck and AT THE SAME sr. Without MMR and 50:50 this would not be possible.
I boosted gold players to masters and they were able to keep up there for many seasons. And why? Because they get babysitted by 50:50 matches. And please do not start with âi am boosting i am part of the problemâ.
This is true for elos under 3000 SR. But they said that they are âadjustingâ the MM to track stats better. (Rigging) so it will be harder for GM and master smurfs to get through diamond. So you are holding them in that regions which is NOT an answer for this problem.
The placement system for new accounts is bad because of the MMR my friend.
If i make a new fresh account and I win 5 out 5 the HIGHEST i can get placed is 3300. after that if I win I get 100 SR. But If i lose I LOSE 100 SR. that is how they stop you from climbing. That âsr boostâ is mostly gone after like 7-10 matches. Depends.
They dont want you to climb. They want you to play. Again: of course you can climb. But the rules in this system are NOT fair for high mmr players.
You know what? I apologize. Its just because I play since day 1 and have seen EVERYTHING in this game from bronze to GM on more accounts than you can imagine.
It makes me extremely angry that you wont understand that only a SR based system with 100% RANDOM teammates and enemies of certain SR regions is fair and COMPETITIVE.
By the way: for a 50:50 mathematically chosen outcome there are a LOT of stomp festivals in this game i wonder why.
And no it is not because of the ânatural snowballâ system jeff âexplainedâ years ago to shut our mouths
Just because you think other are bad doesnt make it true, there are certainly bad players at any rank, some players just have a bad day. Unless player is boosted or bought account, he made it there just like you and it doesnt matter if he mained brig for that. Or torb.
Bad player on new account might end up in mid plat at best with luck.
MMR reset doesnt change anything. If currently there is idk 20% players placed wrongly, if you reset everything, it will be like 90% until players wont end up where they were and that process will be going for many seasons. Just MMR reset inst enough. I would be ok with reset, but placement system would need to be reworked. And sr gain/loss calculation in first 15 games too.
Its just happens, i sometimes play terrible or amazing too. In same elo. There is many reasons for that. If i am at diamond and play like gold in two games, does that mean i dont belong there? Of course it doesnt. I might just have bad day, being tired or someone picked my main.
Interesting because one of my friends was boosting too. Basicly every single person he boosted dropped back pretty fast after boost. Unless they were doing only placement or something every season.
Well its kind of funny that you comment how trash masters is filled with bad players why you are helping them to get there
Its not bad because of mmr. Its bad because every account starts first placement at 2350. And first 15 games on role have after placement bonus starting with huge SR gain/loss. Lvl 50 required for comp and performance taken from qp as starting point for comp would help with placing players where they truly belong.
Yeah i know thats why is placement system bad, but MMR is not the reason of it. Its how are placements designed.
Since there is no po personal performance affecting sr above 3000 in a way yes its true i would say. I think it was better before that overperformers could leave lower places above 3000 faster and opposite too.
Well thanks i am glad you did that same from me if i said something negative too. I have also experience from many accounts from bronze to mid diamond. I cant really talk for abything higher than that.
Its not about not understanding, i have just different opinion about it. I think i have good imagination to tell how it would look like and i talked about this several times in past. I still can be wrong, i admit that, i just dont think so. I would be ok with experimental patch to test system with just SR without MMR.
But its not that easy to implement. You have have to for example change leaver system too because i could leave 3 games to lose - 150 SR so i would be placed in match as 2000 with skill of 2150. Its impossible under current system as leaving doesnt affect your MMR.
Also the smurfs, i dont know how you would deal with them in only SR system. I could smurf one game gaining idk 50 sr and play bad next to lose 50. I cant do that with mmr as i lose oly 10-17 because of my MMR when i smurf.
I didnât ask a question. I ended your argument. Or were you done?
An SR only system couldnât be much worse than the current one where smurfs regularly manipulate their ranking to play down to Bronze / Silver / Gold to stomp the newbs. With the 50/50 approach the MM is manipulating my teammates in a way that the smurfs seem to have figured out; Iâd rather have 12 random players (all from within maybe 200-500 SR of each other) and take my lumps because I canât carry. When I find 70-80% of my games in <500 contain players who are skilled like they are from Plat, Iâm like âhow did they make it all the way down to low Bronze, unless the system can be manipulatedâ.
Bottom line, Iâd rather take my chances of random teammates and opponents over the current system where 50/50 seems to be stacked against me by players who are gaming (heh) the game.
False.
Jeff said MMR goes from -3 to 3 (and a little above that for the best, and a little below for the worst). Seagull said âIâm a positive 3 gamerâ, and Jeff only added that it goes a little higher than 3, basically confirming that GM is +3.
Heyooo!! Thanks. I must have missed this reply in the hub bub.
I got a bridge to sell you⊠not saying it âcheatsâ but it has problems no question. It simply has too many oddities to be 100% on the level, sorry.
IF this is true the MM is a bigger clownfiesta than I thought.
The skill cap from each players in elos like diamond and masters is hilarious.
But I donât think that this is 100% true.
Its the same lie with the separate mmr for each role. Absolutely non sense.
I know mercy 1 tricks on 4000 that placed themselves on tanks and dps and got placed 3900. even if their tank and dps levels are more likely gold-plat
And yet you have these people that ardently defend it as near perfect. If it truly were, then any changes to it would make it less perfect, and yet we are hearing itâs being revised for OW 2⊠I think its âtrueâ that each role has itâs own MMR; OTOH, it doesnât seem to properly account for the impact a very high relative MMR on one role has on another. I have seen âSilverâ players on one role do exceptionally better than anyone in that tier while their main role is easily Plat or Diamond. The games as a result are seriously tilted then but they keep ending up in Silver
You keep complaining, but I donât even understand what youâre upset about. Itâs a floating point number between somewhere around -3.000 to +3.000, and as the guide says:
Why would it be a lie? Weâve heard Jeff Kaplan say it explicitly that there are separate MMR values stored per role, just like there are separate SR stored. You can plainly see that the SR is separate, why would you think that MMR is not? You make strange wild accusations. Iâm really not sure why Iâm engaging since youâre clearly just an angry troll.
It has to be a lie for any of these grand conspiracy theories (handicapping, anchoring, forced streaks, etc.) to work out. The underlying assumption behind all of them is that Blizzard staff are deceiving the playerbase for nefarious reasons and the matchmaker works any way other than what weâve been told.
The better question is why other theorists donât openly accuse Blizzard of actively deceiving the player base when itâs an obviously essential part of their theory.
Yup. You dont understand it because you dont know what fairness and competitive means in any forms of life or gaming.
Are you trolling me??
I EXPLAINED it right HERE.
The roles are NOT separate.
If I play on a NEW account. And I NEVER touch tank for example. But I place on DPS and I grind it to 4000SR well then after that I place on TANK I will get placed on most likely between 3500-3900 SR! Even if I NEVER TOUCHED tank before.
I know mercy 1 tricks on GM - their dps is Plat level AT BEST. If they place on DPS they will get placed on 3900! And that is a FACT!
Im honest at this point. You are spreading misinformations and believe a company that just do it for their business model.
SBMM and other rigging is implemented in MANY games and also there Actiblizzard lied in many cases about the MM! And STILL you are defending this company with your life xD
Sorry but I have to put you on my ignore list. I cant even stand this.
Why are you lying?
âSeveral months back we implemented a restriction that prevents the matchmaker from creating games that are severely one-sided,â Mercer said. âWhenever it wants to make a game, it calculates an expected win percentage for each team based on the SR of all the players. If one of the teams doesnât have at least a predicted 40% win rate, then we simply donât create the game. Even if you do end up in game where your predicted win rate is close to 40%, itâs important to remember that it also means that your SR will drop less when you lose, and you will gain more SR if you win.â
See âBut I just read this post from a developer, and it said matchmaking is based on SR, not MMRâ from the original post.