The thing is, if you’re performing well on the hero and actually contributing to the team fight, then sure, nothing wrong. People will complain just to complain.
But if your pick as, say, Symmetra on attack isn’t working, but you refuse to try something else, then yes, your team will get heated.
If the enemy is complaining, that’s because they’re salty. Can’t really expect otherwise. Just play your game, do your best, and don’t care about the no skill/skill arguments.
Depends on person. I can’t play Mercy/Hog even though people claim they are easiest to play.
A tracer/Soldier main will be good with Zarya most of the times. Because of tracking. Same goes for lucio and genji.
Tank mains will be good with Doom/Reaper.
It’s easy to assume that a character is low skill. Just because a hero has braindead kit, doesn’t mean it is easy to play.
I remember when I first got OW. People said: go bastion.
And yet he’s not viable in top tier although a monkey with keyboard can play him right?
i dunno what rank you are, but it mostly depends on what you usually play, your level of knowledge of the game, and the ammount of time you put to these heroes.
a gm widow can play mercy (with 15min practice)
a gm mercy cant play widow (unless she played her enough to be gm widow)
Moira requires little to nothing, so if you have the awareness that goes with your rank you can play her, you sure can’t play anyother hero with awareness alone. (aside from bastion maybe?)
he’s not viable because his abilities dont scale with skill, otherwise a gm would be doing so much with him, but he simply has nothing to offer for the best in the server compared to widow.
same goes with moira and reaper, its like giving an autoaim ability with no range, works fine for low ranks but a gm widow can just have a very high accuracy accross the map
If you’re skilled enough the easier hero’s shouldn’t be a problem. Most high skill hero’s have a much higher maximum potential value than the lower skill hero’s.
OW is not about skill at all. You’re always playing with/vs players of similar skill, which makes skill non-existant in games. All you have to do is pick proper heroes for the job, map, enemy comp … but as we all know switching is hard!
The whole problem is, that there is such a huge distinction between some heroes. Some of them are fundamentally so brain dead in design (to accomodate none fps players), that their value has to be severely worse, yet really aren´t and has brought problems before.
Overall many heroes that are hard and not “niche”, will give you a bigger challenge and develop to better accomodate other heroes and in many aspects also make you think more to “outplay” opponents, generally allowing for greater overall transferability to many other aspects of gameplay.
If your getting less value with a hero with more prerequisites you are being a detriment to the team
It would be better to fit your hero’s skill set closer and get more value out of them even if the hero has less prerequisites.
Whoever is getting more value out of the hero they are choosing is doing better and helping their team more. It doesn’t matter if it takes more skill on a certain hero if your not actually fulfilling that skill requirement
All in all this is a team game maximize what you are doing for your team
He has got a point though, Playing Genji doesn’t mean you going to automaticly win, I’ve had a genji and a widow player in two games recently that refuse to play low skill heros and were being hard countered.