Hey, how do you let a hero be overpowered for 18 months?

The key phrase is “to make it worth it”. You’re swapping a DPS to specifically counter the Hammond. That has more consequences than the Ball vs Sombra matchup specifically.

For example, your team’s Tracer swaps to Sombra to counter ball, but their Tracer stays on Tracer. In this case you’re looking at more than just the Ball vs Sombra matchup - you’ve also got the Tracer vs Sombra. What if the difference between Ball -> countered Ball is less than the difference between Tracer -> Sombra? Right now the gap between Tracer and Sombra is massive, and the meta/stats agree that it’s not worth it to go Sombra even if it means letting the Ball be free.

I think you may have the cart before the horse when it comes to the meta. Meta is generally determined as what gives the best results most often - it’s not something that GM’s just sort of come up with to be dicks to each other (though admittedly being dicks is often a byproduct). Hammond shows consistent results no matter what he goes up against, whereas Sombra doesn’t despite how much she may or may not counter Hammond.

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I play ball and sombra

Quickplay doesn’t mean jack

Get your Zarya to bubble you, or make your dive someone with you.

Sorry but if you was actually playing ball & sombra u will not make these “Silly comentaries”

People something like say this when don’t know what to say.

Yeah you are saying exactly what i do

I repeat on 2000 to 3500 Sr people will swap to counter hammond and he will be forced to swap or lose

On GM/TOP500 games is Mirror vs Mirror. So that is why hammond is being used cuz his counters are not being used.

Then i want something “Clear” if you put a 4.3k sombra main with 1k hours vs a 4.3k hammond main with 1k hours, the sombra will DELETE from the game the hammond without even sweat

Or the Hammond knows how to play around the sombra.