I try to look at things with an open mind and tend to make multiple different opinions at times that conflict with one another.
I think the Hero Pool ideas is going to help the game a lot, but I also feel that there are potential issues with the purposed execution of hero pools.
For starters; Being that I do flex but have my favorite heroes as “go to” picks. In the event that I don’t have these “go to” picks I will likely just not play that week and I feel that most people will feel the same way.
If I am forced onto Orisa all week because Rein isn’t an option… I would wish so badly that I could just delete Orisa from the game altogether.
And a week is a long time when you have a lot of time invested in this game.
I don’t know that a week is acceptable with the current idea…
Though if each week several heroes were selected and batched into groups of A, B, C, and the map and matchmaker decided which group to disable for that game, I can see the idea as a creative and fun challenge to take on.
"No Rein this game? OK no problem; I will play Orisa because I know that my next game I will have a 66% chance of still playing Rein.
I feel that a cycling hero pool based on 3 sets of heroes is more than enough to keep people engaged and still shake up the meta.