You mean “if the community does not feel it is a positive change during season 21 we will claim it is a massive success and keep it forever to make sure we have not wasted our development efforts”?
we talked about a season rotation but taking a hero out of play for 2 months makes us a bit nervous. never say never but it’s not our first instinct…
Except it’s not fun or exciting to have even less options to choose from in the support and tank roles which already have very few heroes compared to dps
It will not be a good system unless dps is the only one that can be banned
You may create a card so users can create the hero poll, that could be great at least to try!
Could it be something like Overbuff does? Overbuff is slightly inaccurate due to hidden profiles and it would be nice to have main stats like that for the entire player base.
You may create a card so users can create the hero poll, that could be great at least to try!
you can limit heroes in Custom Game. give it try!
Tank players are already at an all-time low
Yeah mostly because 1 dps (not gonna name, names, but there are several) can walk all over us and all we can do is hope our team helps a lot of the time, we have either spent years asking for help and getting lip back, spending more time CC’ed than participating in engagements, getting nerfed for outside reasons but not having those outside reason brought with us, …
Jezus I could go on, but out of everything we have dealt with (sometimes not so nicely) losing 1 tank is the least of my concerns, and the least of the groups I play with concerns, the only tanks this might effect are 1 tricks and to be honest, there isn’t very many of them.
Why does Hanzo have no counter?
Why is Mei able to freeze multiple targets with NO DR?
Why is the TTK so incredibly low now?
If blizzard doesn’t target the “perceived” problems in some way with the function, like if the 2 dps that are banned at first are torb and sym, I am pretty sure everyone of every opinion will burn these forums to the ground.
Really, with not just giving each team 1 ban each so we could fix our own problems, their options are, go with the stats, go with a roles problems, or go with a ranks problems.
They have their work cut out for themselves.
Thanks for the communication, hope those features are gonna be good and can’t wait to see the new workshop additions.
Hi Jeff, this is my feedback:
When Mercy is banned, I will not complain. I will just play Hearts of Iron 4 for a week.
I have 1000+ hours on Mercy and 55 on Lucio, my second most played support. And I’m already two levels below my Mercy rank with the other roles I play (mostly as Dva and Sombra). So you can see that I’m serious. All I’d be doing by playing another support is lose SR without any fun at all.
we talked about a season rotation but taking a hero out of play for 2 months makes us a bit nervous.
Fair enough, how about have a monthly rotation with a week long grace period for people to change their play style to fit the next rotation?
That way things aren’t so chaotic
Another concern I have though is counterplay. What if Pharah is banned but not Mei?
Or you could do what I do, and not care what tank I play. I’m good at like 4-5 of them. So I just roll with it
I just realized this becomes competitive limited duel but also with role queue
Thanks for the communication, hope those features are gonna be good and can’t wait to see the new workshop additions.
workshop creators will really love some of the changes Zach and Dan made to the feature. they listened to their feedback very closely and all of it is in response to what creators wanted. really proud of them for their work!
Imagine spending one whole season or even a month without been able to play your favourite hero, terrible idea
Okay, and with this, I do need to ask, how is balance going to work when your current strategy is less for total overall balance and more for attacking a meta, when the meta can potentially change every week?
Hi Jeff, thanks so much for this update and communication, it’s super exciting!
I have to ask though, what is the point of having super fast and drastic balance changes if we are just going to be enforcing weekly metas with hero pools anyways? Like what is the point of nerfing or buffing a hero if they can only be played whether they are in that week’s pool or not?
I hope you understand what I am trying to ask. I feel like having weekly (or every 2 weeks) big balance patches like the last two patches would do a better job of keeping the meta fresh and ever changing without just outright locking heroes out of being played.
I hope that makes sense, but I am nevertheless excited for this system and to test it out!
Did they read my Wikithread masterlist of workshop ideas?
i worked hard
What do you do when the other support picks Mercy first? Disconnect? Overwatch is about developing yourself on multiple heroes. It doesn’t seem to be the game for you. If hero pools makes one tricks quit, I’d say that’s good for the game. Maybe the only good thing about them.
(we wanted Seasons to feel different, right?). And time will tell what happens after…
different but in a way that the difference makes it fun for players.
Im definitely not playing overwatch if hero pool goes live in season 21 because I 2 trick sombra and widow. I 2 trick them for a reason and if one of them is banned then im not contributing to the team by playing lets say - tracer and swapping off widow because my tracer isnt as good as my sombra (who is my pick when im getting countered as widow).
Practice other heroes? why? I wanna play the hero I enjoy isnt that the point of playing “video games” in the first place?
The game lost its “fun” aspect after every hero released since brig (excluding ashe). And hero pool will definitely remove the little bit of fun I had playing this game competitively once it for all.
This is just how I personally feel about this feature and of course me quitting the game wouldn’t make a difference for you guys or anyone anyways. I just wanted to give you some opinion on this
Let’s try a week and see how it feels and if we need to make adjustments we will. But yeah… we’ve talked about rotating every day. We’ve also talked about rotating every match.
Has the team considered rotating one character in and out of the pool at a faster interval than a week?