Healer inconsistencies with barriers

Can we adress them? Why can Mercy heal through barriers but Moira and Ana cant? Why can Zen heal through them but Lucio cannot?

I think its time we make it more consistent right? Lucio ult and auras as well as Trans and Moira heal go through barriers. Ana heal goes through but not damage.

It would be a universal change to all supports just like the ult changes that happened for all heroes a while back.

Plus this makes Lucio and Ana better without directly buffing them.

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Agreed, they should all be treated equally in this respect.

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Oh come on I thought this was a very supported idea. Bleh.

Heal/buff effects that lock onto allies can go through barriers. Everything else can’t. Until the patch goes live, Moira’s heal is the only exception.

Edit: To clarify, I mean the only exception in terms of strictly supporting abilities. Some offensive/mixed abilities are of course supposed to go through barriers, including Moira’s Coalescence.

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I think this is important, actually. A lot of people point to Mercy being so strong / meta for so long due to how strong her utility is and how consistent she is.

Likewise, Zen has also been meta for some time now. I think this is in part because not only does he bring the best defensive ult / damage, but he also brings consistent healing.

None of the other healers have that. If you want Lucio, your healing is blocked by barriers and you cannot heal when providing your speed boost.

If you are Ana, you have to be able to aim, reliably hit your target without an enemy body blocking / reflecting your heals, have to deal with reload, but you also cannot heal anyone past a barrier. The unfortunate reality is, sometimes your teammates will go past barriers or barriers will be deployed between you and them, and there’s not much you can do to fix that as an Ana. That’s also not getting into how easy she is to kill.

Moira should be strong right now, but she’s niche and doesn’t bring any utility. Fixing the bug makes her more in line with the other healers who haven’t been good for awhile now.

Mercy and Zen work because of strong utility and consistent heals.

Brigitte works because she fills a unique niche that no other heal or character truly serves (counters flankers / tanks). Her armor helps make your team harder to simply take down, and while she heals she also serves as an off tank putting her in a unique situation.

Let’s fix the healers. Why exactly are they so inconsistent? It’s not only making a difference in how strong or weak the various healers are, but it’s highly confusing amongst the player base.

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Why can Lucio ride around on walls and Zen has to just sit there like a sucker?

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Thats something thats unique to Lucio. Zen also has discord and lucio doesnt but BOTH characters can heal. Why not make this healing consistent across the board?

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They all heal differently because they are all different, that’s the point. If their goal was to make everyone the same the game would be terrible.

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How exactly are you making them the same? By allowing them to do their jobs better? Geez

IMO no healing should go through barriers. If mercy is healing someone that cross a barrier it should break as if it were a wall. She should also not be able to GA to the other side of a barrier.

The only thing that should be able to pass through a barrier are the players themselves and the various energy weapons (like sym right click) that are explicitly intended to do so. All other projectiles and abilities should be blocked.

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That seems like a bad comparison, honestly. Barriers don’t fundamentally function differently from one another, as an example. Why do heals fundamentally function differently?

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This just embraces barrier watch, which isnt fun by the way, and makes all healers worse for no reason. I think we should aim to make them all better not worse.

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Not being able to GA through a barrier would mean you would consistently die to a diving Winston lol, sounds like a terrible idea. Healing I can agree with, this though takes it a bit too far.

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I think the very least their base healing source should penetrate barriers and as for other abilities and ults it should be treated hero to hero.

but yea more consistency across the healers would be nice.

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The heals don’t fundamentally function differently, they’re just applied in a different manner.

Zenyatta’s heal is attached to a teammate, while Lucio’s heal is an aura that affects visible allies around him. All heals restore health, much like all barriers block damage. You could compare the difference to how Reinhardt’s shield is attached to him and can be moved around, while Winston and Orisa’s sit stationary on the ground.

There’s only a very small handful of abilities that can penetrate right now. My suggestion isn’t as drastic as it sounds, but barriers can also be tuned to accommodate the change.

Yeah I mean, instead of making drastic changes to everything so that barriers dont become too meta why not allow heals to go through them? :smiley:

Fiiiiine…… :roll_eyes:

I actually don’t have a strong stance on the matter, though I do think the game tends to have too much healing overall. Mercy and Moira being able to heal through barriers is also a big reason why Ana, who cannot, is less favored. And (if we went that direction) I feel like it’d make more sense to align them with Ana than to special case Ana’s bullets to be the only physical projectile that can penetrate barriers.

I think there’s a plenty of good arguments about allowing targetable abilities (like GA) to remain through so I’ll concede on that.

Really? I think its quite the opposite. In my opinion, theres too much damage in the game right now. Its either be insta killed or never die.

I had a theory that mayby it depends on the type of heal single target can while aoe cant think about it Every heal that cant go through barriers is aoe with the exception of ana but thats because hers is also a damaging attack which all barriers block if we think about it like that it would be consistent with aoe being blocked (Trans, lucio passive heal, moira heal) while single targets can go through (Mercy beam, Zen orb, brigitte repair pack) exceptions to the barrier rule being things that are specifically designed to go through them (Moira orbs, Symm orbs, melee)