Hanzo and Widow ruin way too many games

Winston is my favorite hero to play, so Hanzo and Widow are not usually a problem for me. Try to find a hero you like that counters them, is my only advice.

Also feel counter to having a support/heal role when there is nothing they can do about 1-shots except IF on bap or rez on mercy (which isn’t really an answer).

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Widow is okay. She has to aim, pace her shots, and get headshots.

Hanzo is not okay. He looks down a corridor, spams shots into it, and gets rewarded with low effort kills.

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One thing that scares the living life out of me for OW2 is that they are completely silent about the TTK factor when shields are more or less removed. With hitscans and Hanzo, you’ll be pretty much running from cover to cover, spending more time just trying to survive rather than actually playing the game.

I don’t find hide and seek particularly funny in any game, so I hope that they address all hitscans and Hanzo in terms of TTK. Their original philosophy was that people shouldn’t get flattened out of spawn, and that is pretty much how OW1 turned out even with 2 stacks of shields.

They are just unfun if you are an idiot and not using covers.

nah, just hanzo. at least widow is easy to dive and stuff hanzo will just kill you.

he has way too much in his kit for it to be healthy

Well thanks to Blizzard and their great 5 vs. 5 idea they are gonna ruin way more Overwatch 2 games with the way things are. Supports will only heal the fat dps overpowered and unkillable tank while those two hide far back and snipe.

What good is cover against Hanzo? He can sonic and just wait for you to peek out and you insta-die. Widow can also cover corners. There is no “peek” in OW. You have to basically walk out from cover and insta-dying for trying to contribute to the game is simply not fun. All this “use cover” nonsense doesn’t stack up. With 1-shots you either come out of cover to advance or you stay in cover and never contribute to the game.

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Maybe widow if she’s smurfing. But if it’s quickplay, the matchmaker usually gives another player who are just as good as the widow in your team. In ranked, the matchmaker tends to get confused and give you really unfair games against a smurf though not always.

But hanzo? I’m not too sure about that. His downtime is quite high for a DPS and if anything, widowmaker/tracer/doomfist is far worse heroes for people to smurf on than hanzo. I’m assuming you’re talking about smurfs right? If not, these particular heroes shouldn’t be all that oppressive to you.

Well you can just casually walk out of cover and make yourself an easy target, or you can get let´s say more creative.

They can chill Widow and Hanzo out easily enough. Falloff, damage, charge time.,

The wall hacks are a problem for me. IN an FPS game, they’re a cardinal sin. Especially 100% realtime, full-silhouette wallhacks. :confused:

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Ummm cover blocks arrows. As for sonic I mean it’s not like that instant your gonna get headshot. There is a good chance but ummm run, use a tank as a body block, or use the map and go a different way. (You don’t have to go the way they are looking)

You should obviously know the direction and vantage point of the widow/hanzo if your wary about the one shot. Since if they “can” hit their shots it will be made clear who died and where. Only so many places they can be.

So at that point it’s on you to maneuver or use abilities to avoid their attacks/get around their view. Only a fool sits and waits while something is going on in the middle of a fight. Waiting for a sonic or infrared to end is a waste of time and can cost you the win.

Get reactive and try something stupid, never know what may work. It’s qp that’s what it’s for, it’s there to learn how to play against other people. Learn your way to counter specific things and refine that crap.

go winston or ball (and not be dogpoo at him)
or lucio/zen
or tracer/genji

all of these guys strongly contest or outright counter widow and hanzo to a lesser extent.

Hmm, the map is designed around chokes. On many maps there is a choke that most heroes without mobility (wall climb, etc) have to walk into. OW2 will have 1 tank, probably without shield. You also have to come back from spawn where your tank might already be through the choke so you have to walk yourself - not hard for a widow to cover a choke and perhaps 1 alternate route (consider Eichenwald 1st point) and Hanzo sonic can usually cover the whole choke and any other route out (again Eichenwald 1st point can cover both under the bridge and the other exit doorway at the same time).

This is a major reason 2CP is hated so much - being forced into chokes where 1-shots can sit far away and pick people off. Sure you can try to walk with your tanks, but they have their own problems to deal with. Rein may drop the shield at the wrong moment and widow or hanzo pick someone off. The shield may break.

For a game based around chokes, sonic arrow is a very badly designed ability, especially with a 4s in every 10s (or whatever it is - it’s way to high) uptime. In a choke it is equivalent to Widow’s ult. I would suggest it should be changed to give a single ping so you can see where people are for a moment but that’s it. No more lining up headshots as you watch someone walking behind a wall.

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I have way less fun playing against bastion, pharmercy, Echo, doomfist, double shield…

Give me double sniper anyday. It’s time to play dive and actually havefun.

I despise Hanzo but every time I pick him I just suck so hard that I have to give his mains some credit.

Widows (under Masters) are more ok after the health nerf, but take out both snipers as Ashe is a way fairer hero than either. As a dive tank I don’t love her coach gun, but at least she can’t Storm Arrow you dead or steal 300HP on your initial dive because for some :poop: reason tank critboxes need to be barn-sized.

To be fair, Widow at least has to aim and if she gets a headshot she more than likely deserves it.
I think we need to put into this discussion the nature of the oneshot.

Personally, I don’t think Widow’s one shot is toxic because that’s literally all she can do. She has 175hp and a 12s cooldown movement ability that she has to decide between saving it as an escape or as repositioning tool.
A terrible Widow is essentially a bot and a Widow of any skill level will very more than likely die when dived on if her hook is on cooldown.

IMO oneshots are only really a problem when the hero has too many tools in their arsenal
(ie. Hanzo, Doomfist, Roadhog)

it really depends on the player playing her. not many widows can consistently hit headshot after headshot and when they have games where they miss most of their shots they werent really doing anything.

after like 1000 hours i finally managed to get a spawn-camp kill on enchinwilde. was kind of pumped but the complete game was meh. i only had 41 percent accuracy after. even tho my team won it wasnt because of just me lol

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So alot to quote but I’m a bit lazy for that in the morning.

But on maps like eichenwalde and kinds row that choke is a perceived choke. There are ways around it you just have to be creative.

For example eichenwalde technically speaking dva/pharah/echo/mercy can go over the building directly in front of spawn with the health pack in it to avoid that choke. Same can be done with Mei wall and sym tp. (Been meaning to try it but I’ve seen ow league members do it) use Mei wall on building and place tp on Mei wall. Takes your entire team over the choke.

As for kings row gotta make it right or jump over the wall on the left. If you go right take high ground flank of you can if left immediately go into the building next to point.

Essentially no matter what the choke there are creative ways around it. But even without those do remember the odds of taking you all out with a sniper are slim if you move with your team. They make get a pick or two but that doesn’t exactly mean the fight is lost. And if your too concerned about dying I mean, I don’t think this is the right game for you in that case.

Take the risk if you get headshot oh well they got you. But thats totally on you. Remember they can only fire so fast so you can bait shots and run after you hear it go off. It’s no different from being out in the open really, just move unpredictably and it will be harder to kill you.