Hack / EMP / hack

I was thinking of reducing Hack duration while giving Opportunist more damage against hacked targets.

It would increase her treat in 1v1s while diminishing the hacked time. Also fits lore wise as well, I think.

More speed for Invisibility, to decrease down time a bit (but not too much).

EMP cast time increase, as it apparently it’s much shorter than we thought.

I’m not too committed to any of those however. I need to give it more thought and time.

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