Guess the dev team size

Unlikely, game dev is very well known for having an extremely “narrow pyramid” structure. In bigger studios (I mean Assassin’s Creed tier, 4000 people), you have less than 2% of the people that are actual free creatives. These <2% lead the game dev and set the style/commands, and the 98% of little hands provide.

It’s extremely contractor-prone too. Do your job as requested or get booted within the hour.

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