Guangzhou Charge vs. Hangzhou Spark - FINAL


Week 9 • Day 3


VS.

Guangzhou Charge
 
Hangzhou Spark
2-1 -1
 
1-2 -3

Final Score

 
 
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3
Victory!

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Heroes banned from Week 9 in OWL


Wrecking Ball

McCree

Mei

Brigitte
Click here for recent changes to Overwatch League schedule and online play

Due to the ongoing COVID-19 Outbreak, all remaining homestand matches for the months of March and April have been canceled. Because of this, the Overwatch League has reorganized the schedule and made key changes to allow teams who have yet to play to catch up and still play in their native regions via online matches (similar to that of Overwatch Contenders).

  • All matches are now played on the online Overwatch Tournament Client in one of three regions: China/South Korea, U.S. West Coast, U.S. East Coast
  • The Mid-season tournament has been canceled and the All-Stars event moved to after the Grand Finals.
Click here for overall 2020 Overwatch League Changes

Conferences and Divisions

With teams playing matches in their home cities, we’re breaking the 20 teams into two conferences, with two divisions in each conference.

PACIFIC EAST PACIFIC WEST ATLANTIC SOUTH ATLANTIC NORTH
Chengdu Hunters Dallas Fuel Atlanta Reign Boston Uprising
Guangzhou Charge Los Angeles Gladiators Florida Mayhem London Spitfire
Hangzhou Spark Los Angeles Valiant Houston Outlaws New York Excelsior
Seoul Dynasty San Francisco Shock Philadelphia Fusion Paris Eternal
Shanghai Dragons Vancouver Titans Washington Justice Toronto Defiant

Each team will play 28 total regular-season matches, which includes two matches against each in-conference opponent and one match against all out-of-conference teams. The regular season will consist of 26 weeks—with all matches played over weekends—and will include a break for All-Stars and a midseason tournament between Weeks 12 and 13.

Each team will host at least two home weekend events during the season, with an additional 12 events—three per division—collectively hosted by teams in their home territories. Tickets are now available for most of those events, and additional location and ticketing information will be released soon.

Match Structure

New in 2020, teams will play regular-season matches in a first-to-three format. Each match will open with control, and then teams will play hybrid, assault, and escort in an order that rotates across matches to ensure they are played evenly throughout the season. If a match reaches the fifth map, only control maps will be played until a team gets to three map wins. After every two maps played, teams will get a quick break to strategize.

In order to keep the map variety fresh, we’ll be changing out the map pool four times during the season. All control maps will be in play throughout the entire season and each map pool will feature three maps from each of the other game modes. A new map pool will be used for the postseason.

Throughout the season, we expect Overwatch to receive several game patches. Overwatch League matches will take place on the most updated patch, but the rollout of those patches will be somewhat delayed from the actual game to the Overwatch League to ensure we’re able to properly deploy them and provide teams a window to practice on the new patch before they are asked to compete on it.

All-Stars and Midseason Tournament

After Week 12 of the season we’ll take a break for All-Stars festivities—and a new midseason tournament. All-Stars will feature the league’s best players competing in a series of fun game modes. We’re also planning some 1v1 action and another Talent Takedown. Stay tuned for more details. These All-Stars events will have a total prize pool of US $250K, so there’s more than just bragging rights on the line in 2020.

The midseason tournament will feature the top four teams in the league: the top team from each conference and the next best two teams by record from either conference. In order to manage logistical requirements for teams around the world, the teams will qualify based on their record over their first nine matches in the 2020 season. Those teams will play in a single-elimination bracket, with the top seed picking their opening-round opponent.

Postseason

The 2019 postseason was epic, and we heard positive feedback on the format from our players and our fans. The 2020 postseason format is similar to 2019, with a play-in tournament followed by double-elimination bracket play culminating in the 2020 Grand Finals. The seventh- through 12th-seeded teams in the standings will qualify for the play-in tournament.

The double-elimination bracket will feature the following eight teams:

  • The two top teams per conference as the top seeds (as determined by record with map differential as the tiebreaker)
  • The next four teams across both conferences as the three to six seeds
  • The two teams that advance from the play-in tournament as the seven and eight seeds

We’ll share more details about the postseason as the season progresses.

Prize Pools

Midseason Tournament

  • First place—$500K
  • Second place—$250K
  • Third place—$150K
  • Fourth place—$150K

All-Stars

  • Total prize pool—$250K

Season Playoffs

  • First place—$1.5M
  • Second place—$800K
  • Third place—$500K
  • Fourth place—$300K
  • Fifth place—$200K
  • Sixth place —$200K
  • Seventh place—$100K
  • Eighth place—$100K
     
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Thank you for your cooperation and enjoy the match!



Click Here for Important Information about Streaming changes, rewards, and schedule!

As a reminder, after this match, the Week 10 Hero Pool draw will take place after this match. Stay tuned!

Will you be creating a thread for that Week 10 Hero Pool draw, or do I need to take over for you?

So Before this match starts, and possibly after…

Chinese team power rankings…

Shanghai
Charge
Spark
Chengdu

Once we see other Pacific teams possibly play these guys, like Seoul, then we can get more accurate levels of them among the rest of the league.

Not only is wrecking ball banned in competitive it’s also banned on OWL.

Wrecking Ball was stupidly nerfed, so no loss.

I have a feeling we might have 5+ map match.

After Map 1

 
 
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1 Like

Agreed. But initial thought that Charge and Spark are about even, and then 8 thought maybe Charge was superior. But I think even power is accurate.

Excess time bank adjustment

  • Guangzhou Charge: 4:50 -> 2:57
  • Hangzhou Spark: 3:53 ->2:00

Big ol Charlie niner

It is a C9. No one cares.

Charge is the better team

Charge dominating… their aura pushed spark off the point.

After Map 2

 
 
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1 Like

This break music playing is reminding me of Knuckles Choatix for the Sega 32x.

Sadly never played…

Okay everyone, now that Wolf has properly explained a C9…

Yes. That definition of a C9 doesn’t count. Everything is a C9

It’s the one Sonic the hedgehog 2D game that doesn’t have Sonic the Hedgehog, and you played two characters who are tied by a rope to each other at the same time. It is also the only game that has never really been re-emulated on any modern platform (mainly because of the rarity of the Sega 32x Genesis Expansion platform and the game’s extreme difficulty). The BG music is really, really good though.

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It seems everyone has forgotten how to play a solid defense…

Sombra is the main cause of why defense is lacking on both teams.

1 Like