To be fair, the thread is about what Goodman said, and he talked about Mercy, so I guess the thread is about Mercy as well ÂŻ_(ă)_/ÂŻ
no problem, i try to avoid talking about mercy as well, but its difficult if it keeps popping up every time , but i digress., thanks for the understanding,
and have a nice day.
You are absolutely right.
Instead of addressing tracer and genji directly at the time of the dive meta problem, they decided to add a hero that hardcounters them and then the problems snowballed from there, with nerfing Brigitte to the ground, power creeping healing and burst damage of dps to the point of no return.
We are in a vicious cycle with more and more dps heroes getting burst one-two shot abilities and as for armor, something that has been stable ever since release, its being fundamentally changed to the detriment of all tank players, until they are no more than just shield bots.
im just gonna go down the list,
.âWinston, Zarya dmg buff against armorâ
i agree on Winston, but Zarya can do so much dmg (when played right) that she doesnât need it,
I agree with what you say, but he only said what they are currently planing to try, not that its 100% going to happen or how exacly they want to do that.
And we still are getting new heroes, maybe one that prevents Zarya from getting to strong, who knows.
âBastion, Reaper, Symmetra are hard to balanceâ
i agree on bastion and sym,
but you literally just buffed reaper and pissed off a lot of players because you ignore your player base and donât listen to warnings when theyâre right in your face.
No opinion on that, because the patch is 2 days old. And the outrage about that is silly.
.âMercy is fine for themâ
this pisses me off the most,
mercy players donât want to be buffed or be relevant when it comes to meta, they just want more interaction then holding down a button, they what the hero to be fun to play again, they have been saying this for over a year.
Forum mercy mains said that, not all mercy players.
Mercy will be in this state as long as rez is a thing.
as for balance, every hero should be in some way team reliant,
with the recent hero changes and releases, its gone more in the direction to 1v1 instead,
making most heroes gameplay less team orientated, and more like a dps that doesnât need healing/help from a team, because they can heal them self, or escape with a button press.
In my opinion the heavy reliance on teamplay is the very reason the game is in the state it is currently.
And iam looking forward to less team dependance.
I really mean less and not, no teamplay/team dependance at all.
You are wrong when you say dps are not team dependent, they are heavily depending on tanks and other dps. (making space, blocking dmg, target calls)
And supports are depending on the dps for backline protection.
Which role depends on what other roles, depents on the meta and strategy applied.
We still may do something with Shadow step in the future
Five month later
Shadow step now reload reaper guns.
If they made a single comment about how we feel she is more of a sidekick, less fun/engaging, or not having her own hero moment, then yes, I would be personally, because that means they actually read the feedback. With all their comments about Mercy, NONE OF IT has addressed what we complain about.
âMercy is fine statistically and sheâs viable. HaVe yOU SeEn whAt aSHe CaN dO WiTH a mErCy?â
Yeah, what ASHE can do - which is exactly one of our problems with Mercy. And theyâre using it as a reasoning for her being fine. One of the things we hate. Is what they use to justify her. LOL itâs so dumb and they obviously have no idea what our concerns are. They donât care.
Role Queue is harder than it seem. Beside giving massively longer queue times, there are heroes that sometimes are played off role. Like Zen or Brig or Hog could be in the dps slot instead of tank or healer, or how sombra was once played in the healer spot.
This seems like an excuse to me
âRole queue will be too longâ
proceeds to add LFR into the game with role queue
Seems like Blizzard are either full of it or have very short memories
The sad thing is the game is fallen in a MUCH farther position from team dependence and strategy than what it used to be S4 and earlier. Back then you had to play around certain abilities, such as Hog combo, Mass Res, DM, Genji (with a bunch of things theyâve removed/nerfed from his kit), Soldierâs stronger damage, Teleporter/Shield Gen, etc. Things that actually required you to work more strategically in both positioning and executions have basically been removed for a M1 + W combo with ult spam that requires absolutely no thinking. Itâs ruining the game. Those evils that were removed kept the game in a healthy feeling balance state because it required you to actually think. It kept the game fresh, even if they were annoying to deal with. And theyâre removing or needing tf out of anything that makes you think otherwise because itâs âannoying to play againstâ. Hog has proven time and time again that he was DESIGNED for that hook combo, but they wonât do anything to legitimately fix it or make him worth picking and they wonât rework him either, so heâs just left to rot in a terrible design they wonât fix.
Sorry, I started ranting. Lol
A lot of these reworks and balance changes just make the game feel worse and worse and more brain dead to play. Itâs terrible.
So itâll be over 12 months of development time, all spent on trying to fix one broken hero?
Are you actually serious? Is that why weâve had no real content other than patches to dial back Brig for 12 months?
1.8 million players who stopped playing Mercy because of their failed rework.
no mention the 7 million players (not only Mercy players) who stopped playing the game when Mercy´s rework has launched
There I leave the message when I went crazy and completely lost the faith
I just can not take seriously what this guy says.
He says that they take the oneshot from Roadhog because âa tank can not do oneshotâ
, and Reinhardt is still able tothey take off the mass rez and realize that it is insane for the game when Seagull says it? before, when she did not have invulnerability was she still insane? true?
They take away the momentum of the Doomfist rocket fist jump, when many heroes have those little rebounds that can only be achieved with time and dedication, practically any hero with some mobility has momentums.
Do you really take it off?They think that the main problem with Symmetra 2.0 was that their ultimates were not very interactive, is a huge barrier of 5000 points of life even more so? Is that really more fun and tactical?
they say that Bastion in its sentinel mode with more dispersion and without Headshots will make it a more flexible character, is it really a more flexible character if it is only effective (and often not even that) against only tanks and barriers?
what has been said, this guy every thing he says is an insult to my intelligence, and the worst thing is that he does not seem to read absolutely any feedback, he does not take into account ANYTHING that the people with more dedication and hours suggest, he NEVER seems to be wrong.
I do not care if they ban me, I tried not to seem offensive, but itâs just that this is ridiculous, what is the point of asking for feedback if it is not taken into account?
you canât compare LFG to a proper role queue.
Also, the problem aintâ just how hard it actually is to implement on a programming level, but because it would make them enforce a specific comp⌠and thatâd go against overwatch.
Also, it wouldnât solve anything really. There will always be a 6 hero meta that doesnât allow any other hero to play.
I think a ban system is a better altrnative to help with balance
Theyâre fully aware, they just disagree with your complaints. Theyâve been pretty clear about how they feel regarding Mercy and how theyâre satisfied with her statistics. Because the community is the only one complaining, donât expect any changes any time soon. Iâm sorry you think âQ to winâ is fun and more tech in her mobility isnât. Get over it already please.
Without role queue you cant have role specific SR which is what i want most of all.
There is nothing worse than having someone fill a role they donât know how to playâŚits not as bad as throwing but its still pretty bad
i already apologized for assuming thatâs what most people want!
and iâm not the only person who wants a Valkyrie change!
YeahâŚno, sorry not liking where this is going still, not gonna say thanks I like what you say.
yeah sorry, i was a bit to fast with that one. i should read the thread till the end.
No dash lol Reaper will one shot the squishes like its nothing.
I get the problem with this hero because you cant really make him super mobile because he will just one shot everyone. The only thing i can think of would be some sort of defensive ability. Genji is a perfect blend of escape and defensive. Deflect used in those situations where bullets are flying.
-Maybe allow reaper to go through walls or solid objects based on where the shadow step portal is located. Would make for some good flanking and even escapes. It would be an animation btw it would be a portal you can walk through and only reaper. Get into a gun fight in a room and you can either wraith form out or portal out. The only bad part would be the bugs like having a portal that leads off the map lol.
but its not likely to suddenly become something you can do in combat like Tracerâs blink.
I understand this but he needs some kind of defensive ability if its not a mobile one. Something to keep him in the game and having a higher skill cap to master.
theyâre thinking about improving winstonâs gun against armor. And maybe do it to zarya too
âŚWhat?
Zarya has benefited massively from the armour nerfs and sheâs already a staple pick, this is just going to make her a must pick.
They cannot seriously be thinking of buffing her.
Also:
Mercy is fine for them.