It was stated in a patch note that they fixed a quality of life change on Genji’s dash but if you test it in game you can still clearly tell that there’s issues with it. Is there a way to fully revert it back?
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They were referring to something they changed to the functionality of Ghost dash.
The issue you’re probably experiencing is rubberbanding, correct?
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Correct, everytime I dash near a wall or object it literally let’s me look through it while my screen shakes and I get put back in place. Note: I have 20 MS which is completely fine
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It also rubber bands twice as much when you ghost dash.
This is another bug that resurfaced with 1.47, I’ve included videos in my thread Genji Swift Strike rubberbanding has returned with 1.47
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