Genji should have higher aim requirements

Excuse me, care to remember how much damage these shurikens do? Around 28 each, if I recall correctly. If you’re just throwing them around mindlessly, it’ll take you ages to kill anyone, and if that “anyone” has a way to restore health, then you’d better back out and switch your hero to something that actually has a way of dealing sustained damage without too much aim reliance.

Besides, if he’s that easy, take him and get easy Grandmaster. Nothing’s stopping you.

Ugh. This game has the most unbelievably stupid community.

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As a Genji player myself I think hes alright with the aim requirements. I really like your thoughts though! :smiley:

Aren’t you a part of this game community, though?

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Too much CC and peeling. If Genji dashes in and doesn’t get a kill, he straight up dies whether he has deflect, double jump or wall climb or not.

I miss being able to get within 10m of a team without being shield bashed, then flashbanged then doomfisted, then slept, then get anti-naded (while healing my target), then they get brig armor, then they get zarya bubbles, then they get Ana healed (which is basically Genji’s entire dps /w 100% accuracy), then I get discorded, then they get harmonied, then I die.

You need burst damage to be able to actually kill stuff. Now that Ana’s back in the meta, every dragonblade becomes a nanoblade. That’s why Genji’s finally meta again - you have enough hp to survive the constant CC, enough burst to go through Brig armor and your TTK becomes <1 second.

It sucks being relegated to a nanoblade bot, but it is, what it is.

ResidentSleeper

Genji has a plethora of counters, weaknesses and shortcomings. While also being mechanically demanding. Just because Swift strike and his ult have big hitboxes doesn’t mean that he’s easy. He’s the posterboy of what it’s like to be a 100% balanced character right now. He’s easily one of the top 5 most balanced heroes in the entire game. And is one of the best designed heroes. He got his nerfs and hitbox adjustments and he got multiple counters recently.

If you get killed by one, you got outplayed and outskilled Period.

-Ana/Zen main.

I didn’t even mention Genji specifically. It’s mostly just dumb how you can be useless to your team and still get rewarded for doing nothing because ult charge is just handed to you for doing things like spamming damage/ healing at tank heroes all game while also passively getting it.

You can flank, you can approach from all directions by climbing walls, you will get to the team without being doomfisted or flashbanged.
Genji still deflects melee damage for whatever reason, saving him from anything melee or projectile based, which gives him great survivability, to stand in front of Rein and not taking damace etc. He should get at least reduced damage to punish him for mispositioning, but that is imo.

And Genji gets one of the best damage burst abilities in game, if you ask me, it gives him even more mobility resetting his swift strike and makes him able to carry it around a place killing multiple enemies and bursting down even tanks.

Nano only makes one of the most lethal ults only better, so it is no wonder Genji is the most picked dps.

Genji has the most forgiving hitboxes in the game. You can kill people that aren’t even on screen

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The hard part of Tracer is mastering her movement. Her aim is pretty forgiving at the ranges she plays at, especially with the insane damage she does. You only need to ‘aim’ for a second and most of the roster are dead.

There we go again. “It’s not skillful if it doesn’t require aiming!”.
My eyes are rolling so far back I can see the back of my head.

I do agree that the swift strike might need a small area of effect nerf, though. Juuuuust a tad.

Ok, then they poke you once or twice from range and you need to find a health pack. (Assuming you’re within 15m range so you can actually dash into your target).

Or you manage to land a few shots… Then you dive in… But they get bubbled. Then you deflect. But then you get flashed. And die.

Hell, you could just deflect… Then they wait 1.75 seconds, and (unless you’re right next to a wall) you’re still a 200hp stuck in the enemy team with no cooldowns. Better hope your Zarya has a bubble or you die. Dash out you say? You mean the ability I used to even have a chance of killing someone?

And yes, Genji has good one-time burst damage that puts him within melee range of the enemy. Unlike heroes like Doomfist, Genji does not have an escape if you doesn’t get a dash reset - it’s a lot harder to aim (because the enemy isn’t stunlocked and Genji has less initial burst and dps). That forces you to play extremely passively and only commit when you find the absolute perfect opportunity. Otherwise, you’re just standing around farming blade. Then you get nano and instantly wipe half their team.

Look, I’m not saying that Genji is weak. He’s actually meta right now. I’m just explaining why:

  1. you can’t just go diving without dive support (Winston, D.Va, Tracer) or dragonblade.

  2. Why nanoblade is half the reason why he’s being picked right now. If he didn’t have nanoblade, he would just be a worse doomfist is just about every way.

Also, the reason why Genji is picked so much is because Ana is a must-pick now. Nanoblades are just so valuable in bursting down targets and securing teamfights.

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I don’t play genji and I hate genji but I can admit hes very hard to play.