Genji is easier to play than Mercy

This must be serious, Megadodo is here :astonished: .

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I mean look, both characters kit are both very easy to use at a basic level, while still having a high skill ceiling

Y’all, leave the very obv bait alone.

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But its about mercy pez

I can’t help myself

At least wait until the bait poster has more than 100 posts. Lol

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I couldn’t wait what can i say

I see a delusional mercy main make a thread like this and my eyes light up

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OP is salty because she/he lost a game

Spam jumping leaves you incredibly vulnerable to the enemy.

A lot of his viability was torn out of him when they removed his m2 dash melee animation cancel, which forced him to become an at distance poke damage character and only dash in if someone were very low or do damage at full on awkward angles and his only viability becoming build ult use it and hope to get a kill maybe two (dragon blade is super easy to avoid).

Thank god he still has dash reset on kill because he would be dumpster tier full on.

Mercy not having to aim when utilizing her heals, having one of the most abusable abilities in game as far as movement goes gaurdian angel allows for her to stay alive in the most brutal of situations, and the ability to turn a fight around by being able to return someone from death.

But then again its comparing oranges to apples when you try to differentiate a healer and a dps.

Wait, who says Mercy is the easiest hero to play? Because she isn’t. IMO Winston and Moira are LEAGUES easier than Mercy, but that’s just my take on it.

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I mean, those aren’t really that reliable. Rein is listed as one star, when he’s way harder to play than Winston (who is two stars).
Edit: Pharah is one star when she is at least two stars.

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To be fair, this is a Blizzard game, so by default all heroes are easy to play. It’s just that some people have this build in need to “elevate” themselves, and usually do so by making their preferred hero stand out as difficult to play, so that they can stand in a better light.

How well you perform on said hero though, depends on playtime.

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Mercy harder to play than winston

LMAO

Mate even moira takes more skill

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I said IMO (in my opinion). Obviously what’s easy to one person is difficult to the next. I wasn’t attacking anyone or their main. I was just giving my personal experience on the matter, that’s all.

You don’t know what being hard targetted means until you use blade. Mercy is a walk in a park in comparison.

Considering Genji is a flanker who goes behind enemy backlines, risking his life deep in enemy territory.

While Mercy is a healer, which is a friendly backline, which means she has 5 meat shields in front of her most of the time…

Yeah…

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There isn’t a high skill ceiling for mercy. Superjumping isn’t called high skill. It’s 10 minutes of practice at most.

Situational awareness is a global skill. Not mercy specific, so stop with that BUT MERCY HAS TO KNOW WHERE TO BE AND WHAT TO DO argument.

She’s easy for starters and has a low skill ceiling. Genji is medium to difficult for starters, and has a high skill ceiling. Don’t compare the two.

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If one watches a video of a bronze playing Mercy and a t500 player playing Mercy, one will I think observe enormous differences, which underlines the fact that mercy has a much higher skill ceiling than many give her credit for

I personally spent 2 hours practicing superjump in the training room

I managed 5 partial superjumps - none straight up - in hundreds of attempts

I have yet to accomplish one in an actual match

I am glad this technique is easy for you to use - not so for many of the rest of us; which is why there are how to videos out there and most of those note this is an advanced technique requiring lots of practice

Mercy has to know where her allies are as well as enemies

Most other characters only need to know where the enemies are

I’ve covered the claim regarding her ceiling earlier in this post

All characters are easy to play…it is playing them well that is hard

Please don’t make me repeat the same thing.

Situational awareness and positioning is what improves with a top 500 mercy player against bronze. Nothing much will change in regards to mechanical skill requirements. What you’re failing to understand is that mechanical skill is what determines the skill cap of heroes. what you’re arguing determines the skill cap of PLAYERS. not Heroes.

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Bronze and t500 Mercy players almost always have widely differing levels of mechanical skill. You will (for example, one of many) rarely see a bronze Mercy executing superjump.

Would this not apply to every hero then? If you reach a higher skill ceiling on Genji, it’s also related to the skill cap of the player, not the hero.

Good Mercy’s can swing a fight, they just aren’t doing it with a six man blade. They will be there in the background, subtly saving you and the team, pulling of rez’s at critical moments that they shouldn’t be able to get off. It’s not flashy, most Mercy players don’t do it for the kill cam feed.

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It’s like talking to a brick wall.

Dude. Listen carefully.

“Not Much difference in mechanical skill”. It means there are differences. They aren’t that significant.

What differentiates a top 500 mercy main and a bronze mercy main is basically 10% mechanical skill performance and 90% about positioning, ult management, ability management, target prioritization, etc.

These secondary skills are player skills. Not hero.

For genji for example, mechanical skill comes in the form of aiming, dash slash combo, movement, shuriken dash melee combo, etc.

And then there’s positioning, target prioritzation, etc. for player skills, just like mercy.

That’s the point. It’s for every hero. Claiming mercy’s hard because she requires good positioning, Is like ignoring the fact that the other 29 heroes need that skill too. Mechanical skill determines the skill cap of heroes. And there isn’t much in the case of mercy.

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