I had though forcing 8.8.8.8 as my DNS server solved this, but the issue has resurfaced, happening maybe 5 - 10 times in a single night. I have maybe a 20% change of not reloading at least once in a single game.
I have a good internet connect, with good ping, download speeds, and upload speeds. Sporadically, I get temporarily ‘disconnected’ from Overwatch when in game, which takes the form of my character rubber banding, no shots hitting, etc.
Interestingly, I can still hear voice chat from other players (sometimes) while this happens.
Latest WinMTR:
In this example I rubber banded once, and completely disconnected (unable to reload back in) after that.
From what I can read, I have no packetloss or ping issues.
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| 10.0.0.1 - 0 | 357 | 357 | 2 | 13 | 25 | 11 |
| 96.120.89.237 - 0 | 357 | 357 | 8 | 13 | 27 | 14 |
|po-301-1216-rur02.sfpine. ca.sfba. comcast .net - 0 | 357 | 357 | 7 | 12 | 28 | 12 |
| po-2-rur01.sfpine. ca.sfba. comcast .net - 0 | 357 | 357 | 7 | 12 | 28 | 11 |
|be-212-rar01 .santaclara. ca.sfba .comcast .net - 0 | 357 | 357 | 10 | 14 | 55 | 12 |
|be-3651-cr02.sunnyvale.ca.ibone.comcast .net - 0 | 357 | 357 | 11 | 15 | 28 | 14 |
|be-11025-cr01.9greatoaks.ca.ibone.comcast .net - 0 | 357 | 357 | 10 | 15 | 28 | 17 |
|be-12578-pe04.9greatoaks.ca.ibone.comcast .net - 0 | 357 | 357 | 10 | 15 | 29 | 14 |
| 173.167.57.190 - 0 | 357 | 357 | 11 | 19 | 83 | 26 |
| ae1-br02-eqsv5.as57976 .net - 0 | 357 | 357 | 17 | 23 | 101 | 20 |
| xe-0-0-1-1-br02-eqla1.as57976 .net - 0 | 357 | 357 | 18 | 27 | 136 | 36 |
| be2-pe02-eqla1.as57976 .net - 0 | 357 | 357 | 18 | 22 | 37 | 26 |
| 24.105.30.129 - 0 | 357 | 357 | 17 | 20 | 32 | 20 |
|________________________________________________|______|______|______|______|______|______|
I am using an ethernet connection, have tested that I am able to continuously ping the overwatch game server ( ping -t OVERWATCH.IP
), and have observed that this issue can happen without any packet loss (results from various MTR’s). Almost always there is a very high latency spike with server ae1-br02-eqsv5.as57976 .net
I have also verified that I don’t loose connection to the internet during that time.
Thanks so much for any help you can provide!
Old Post:
https:// us.forums.blizzard .com/en/overwatch/t/game-server-disconnects-rubber-banding-and-map-reload/434735/4