Half of your points are latency/disconnect/framerate issues.
Yeah, most of them are players who have a faulty connection, pc, and try to shift the blame. If it’s a server problem, dc’s happen in a massive scale.
Some people even make obvious that they are lying. I met a lot of leavers/throwers in my games, and I bet you did too.
What you’d expect them to say? Be honest and say “I got banned because I ragequit and throw like an idiot”? No, they will simply lie that this was not their fault and blame it on imaginary server problems.
Your other points are mostly true, but that’s a community issue. Most people here tend to take sides, rather than trying to reach middle grounds.
Mercy topics are not forbidden anymore. We no longer have to endure the tiniest topic about Mercy being merged into a 20k post megathread graveyard anymore, there’s actually a lot of civil discussion going on about her nowadays
I just tested this not too long ago, I still got the red and white warning dialog in the text message box warning the next game would trigger the XP penalty. Now there can be scenarios where it can be missed by the user, and during Competitive Offseason, instead of a -50 SR penalty I do believe they issue XP penalty automatically for leaving a Competitive Match. But otherwise, there is a warning.
It is true players are quick to react to a person complaining about crashes or disconnects. I try to word my posts carefully explaining the causes that most users face and give warning to them if they fail to correct the issue and continue playing game modes like Competitive. I wish more players would at the very least refer users to the tech support forum, if not the standard troubleshooting guide.
This is a bit worded inaccurately, technically there is no latency directly on a server, nor is there latency directly on the end user. Latency occurs inbetween the two. Remember that the world wide web is a series of computers networked together as part of our global network. Latency occurs for a variety of reasons including:
Heavy Internet Traffic over a common route
Malfunctioning or damaged hubs or cables which causes a signal to a server to be rerouted differently
ISP Throttling or data caps
Natural radio interference (especially over any part of the connection that is transmitted wirelessly)
It is important to remember there are ways to measure point-to-point your connection speed specifically to the game server. My preferred way is by running a WinMTR test which uses a free-to-download program and does the functions of both a pathping and traceroute together. This allows me to see the ping rate of each hub, and if any data is loss during that ping, and the average, best, and worst rates of latency. This allows me to pinpoint exactly where any latency issues occur.
Troubleshooting framerate issues from a specific PC can be difficult at times, that is why I created the Maximizing Performance Guide in the tech support forum. I also know that there are infinite system configurations, so even after all of the troubleshooting, there can still be issues ranging from not only the Overwatch game software, but also the graphics driver, the anti-virus and other malware protection programs, background process, overlays, Google Chrome (yes, try completely disabling that web browser if you are having FPS issues), mouse drivers, sound drivers, NASCAR drivers (okay that last one is not true), trying to stream on Twitch, etc.
Officially, the game should work up to 60 FPS on “high” settings as long as you meet the Recommended System Requirements for Overwatch (any more FPS is possible, but Blizzard officially does not “support” it in terms of customer service). Again this is “officially supported”. They actually do tests on hundreds of different computer setups. That being said, not saying the software is perfect, but I myself don’t have any FPS issues that I am noticing in game with my specific setup. So if anyone is getting harassed about FPS issues, send them to my guide in the tech support forum.
This is just the forums being the forums. All I can say to these threads are…
The problem with these threads is that while most constructive conversation about the subject is not a violation of the forum Code-of-Conduct, it all too often incites comments that do violate the Code of Conduct. I would like to point out in terms of discussing the lore, DarthWinston’s LGBT in Overwatch Mega(y)thread is the best place to properly discuss these subjects.
To conclude, the purpose of the forums is for us as a community to help each other enjoy Overwatch more. None of these listed subjects in this are forbidden. Yes depending on how you write posts you may get flack for it, or if I personally see it I may provide sources of information to provide better clarification and to generate healthy discussion of a subject. It’s one reason why I have the Dev Post Directory. Of course as a reminder, if you want the REAL list of subjects that are not permitted to be discussed on the forums (and why they are not allowed), you can refer here: