For a few weeks now I have been suffering a significant increase and ping. I was hoping it would settle itself out since it was only with Overwatch, however I am still dealing with this. Here is all the info of what’s up and what I’ve tried:
Before:
35-40ms png in qp/comp
30-35ms png in practice range
After:
61-70ms png in qp/comp
80-90ms png in practice range
IND is okay, I’m connecting to my usual server. Here’s my winMTR:
|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| RT-AX86U-0168 - 0 | 226 | 226 | 0 | 0 | 1 | 0 |
| 24.105.43.218 - 0 | 226 | 226 | 1 | 5 | 80 | 2 |
|____________|||||||
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider
I have also tried on multiple PC’s in my home, 2 different modern routers from different manufacturers, multiple firmwares, QoS on/off/adjusted, port forwarding/packet prioritization on/off/adjusted, factory resets, rebooted ONT, plugged my ISP ethernet directly to my PC, reached out to my ISP (Fios) and had my connection/cross connect/traffic inspected and they don’t see anything. Furthermore, this is literally only with Overwatch. Ping in all other non-blizz games are normal.
Was networking overhauled to support the new beta? The only theory I can come up with is that the datacenters I usually hop across to get to ORD1 are being provisioned to support the OW2 beta in my region and causing my connection to OW1 to require different routing/more hops.
I guess I should ask as well if any other fellow Fios users playing overwatch are experiencing the same thing?