Is this idea good:
Resurrect reverted back to an ultimate
- Resurrect (up to five people) has a .8 second cast time.
- Requires LOS to use resurrect (e.g can’t use resurrect through walls).
- Charge rate slightly decreased.
- If you stop using your main functions as mercy, whether it be healing or damage boosting, for a certain amount of time, resurrect’s ult charge will decay very slowly.
- Invulnerable after using resurrect for 1.75 seconds [Mercy Only]. Teammates will receive 80% less damage when resurrected.
5-second ability that lets you fly and splits the healing/damage boost beam into 2 (healing/damage boost rate is not changed). [To visualize it; When you use your beam on a teammate, another beam comes out of that teammate and locks onto a teammate that needs healing]
15 second CD.
regen rate increased to 25HP per second.
- Keep bunny hop.
OP: Feel free to call out any inconsistencies or make your own suggestions 😀