Falloff damage is terrible. Hit-scan isn't as exciting

ashe and soldier falloff haven’t been nerfed individually afaik

only globally along with every hitscan in like june or july 2021, which was fair enough. hitscan was too dominant with 50% falloff

cass falloff is funny though in ow2 alone it went from 20-40, to 25-45, to 25-35 to 20-30

soon they’re gonna give him 300hp and 15-25m falloff

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hanzo, echo, mei, sym etc were all perfectly capable of getting t500. imo the game was balanced better that way, and i dont think hitscans felt op.

please dont say that, ill Cry. because it seems actually possible :upside_down_face: soon he’ll just be reaper …

Tbh I get it. I miss 3 tapping Widow’s as Cass but those days are long gone

Now you can’t even 4 tap Tracer from 30m

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Man, I wish OW2 maps didn’t suffer from the same sort of sightline inflation that we saw from post-release OW1 maps. Circuit Royale and all the push maps except possibly Run have some horribly long sightlines.

I guess I’d be up for some sort of trade where I agree to remove something like Antarctic while you agree to give up Circuit Royale. The only good thing about that map is the piano in attacker spawn.

The Junkertown and Havana type of maps were a big mistake, imo.

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