I think hero bans are really likely. One of the big problems with the game is that it tends to fall into unshakable metas that have to be balanced away with a sledgehammer. Hero bans might help with that because if you get super sick of a meta, like Double Barrier for instance, you can just ban one of the heroes that enables it and get a game without it.
If Stylosa says it, I automatically disbelieve, Dude has negative credibility.
We donāt know what Emongg is hyping, at all.
Metro says itās Hero Bans, but that that info comes from a different source.
I would not be surprised if Blizz fed Metro incorrect info to lower his profile, itās what I would do.
There are two big problems with Hero bans, 1 we donāt have a big enough roster of heroes to be banning any, especially while lacking tank and support diversity.
Two, and this is the one that I donāt see anyone discussing: Who gets to pick the banned heroes? We Certainly donāt have enough for 12 players to each ban a hero, so it would be 1-2 per side, for 2-4 bans per game. Then all the players who were trying to get someone else banned drop game, and everyone goes back to the queue.
If they were to do anything about hero availability, I would wager hero picking would be higher on the list right now. (i.e. teams take turns picking their start heroes, while one hero is picked or on the field no one else can play them.)
I hope so too. We slowed down hero releases pretty much to a stop (promised one hero before OW2 might come out in 2021 for all we know), so now weāre gonna reduce here pool too?
Regarding the news, I have exactly the same opinion on hero bans that I have on 222/role queue: It would be a great feature for OWL/Contenders, and maybe a good addition to Competitive. It should stay away from the main casual gamemode (ie, Quick Play).
Hero bans on comp, however, would only work if you could only ban DPS heroes. Tanks and supports donāt have a big enough roster to allow banning.
IIRC, they mentioned Blizzard want to make a global guild system that would work across all games in the blizz launcher. So Overwatch isnāt getting a guild system for themselves, but they were holding upon this global feature.
Thanks for the post. People in the forums are crazy. Someone says one dumb idea outta nowhere and people around here act like its alrwady part of the game .
Note, even in 2016 Jeff was talking about specific āpicks and bansā system, not bans in general.
Picks and bans mixed up together is indeed hard to imagine in OW. But ban first, pick later - fits easily and will waste much less time per match.
Not saying that Iām a fun of time wastesā¦ I really hope this will be just one ban per team, made simultaneously by both teams and will take only 30 seconds.
Been talking about this with my buddies, and one of them pointed out that if they wait until OW2 release to add hero bans, there would be a bigger pool of support and tank heroes. As the hero pools sit right now, support and tank players get much more crippled from a hero ban than DPS.
Iād like to add that Metro also released this tweet the other day. The source of this leak is a different person, so not sure about reliability.
āTake this with a grain of salt, itās a source different from the Blizzcon leaks.ā
Something that if Blizzard is willing to pull out the real balance hammer to do it but they donāt want to upset the fanbase entirely, refer to recent doomfist nerf, look how loud the community cry. (its a bad nerf for sure but what im trying to say is that its gonna make a riot with any big changes)
Thank you so much for posting this. I donāt follow any YT or twitch channels so when one of them āhas a theoryā and it makes forum explode I get really confused lol
Then they need to grow a pair. For every Doom main crying there is probably 5 or 6 other mains that are having their experience ruined by his utterly broken, toxic, and stupidly unfun and frustrating to play against style
As a symm player and who enjoys explore her tactics in order to compete the titans, thatās the experience for us. And Blizzard has always been like this, the slow paced nerfs here and there, and somehow they still manage to overtune it. WoW is the example of that.
2bh the fact that post exists means they have thought about said idea at least. Which actually means itās more likely to be implemented now that thereās info supporting it, than not, when looking at ow devās track records. So I think itās still relevant enough.