Exp Card ideas to Fix Tanks

  1. You already picked up in how Rein/D.va would be a Brawl/Rush comp, not a Dive comp. So I could easily see the meta bounce between those.
  2. High tier has been wanting Full Dive back, ever since 3 years ago. They were pretty ecstatic when they got it for about a month in October.
  3. You’re right, solving high tier such it naturally has multiple metas isn’t going to happen with balance. You’d need something like a ban system or a Pick system. Balance changes like this would probably buy them about 6 months before they need to make a system to mix things up at high ELO.
    Pick system, instead of Bans
  4. This post is not really about solving high tier for the sake of high tier though. It’s about removing the roadblocks to high tier, to allow for a much higher degree of Tank variety for the other 95% of the playerbase.
  5. Devs need to solve queue times, and that ties in heavily with Tank design. And you can’t have two good SingleBarrier Tanks at mid/low ELOs without causing DoubleBarrier at high ELO. Unless you disarm the “AntiDive bodyguards” that DoubleBarrier could use.
  6. Even the BlizzCon changes with Rein having an 800hp barrier would likely cause DoubleBarrier. Because of it’s flat-out advantage in barrier breaking, raw barrier hp, and barrier regen.
  7. So it’s pretty unavoidable, if they want to fix Tank variety and queue times for 95% of their playerbase, that they will need a way to keep DoubleBarrier in check.