Every game that takes place in the ladder should be public knowledge

Actually, I don’t want to talk about these MMR calculations anymore, I’ve talked about it too often. :grinning:

Here again very briefly:
It’s better if all the players know about how mmr is calculated instead of just a few.
The integrity of algorithms should not be built on secrecy.
Evaluation criteria of players must not be secret. Instead, the criteria must be so good and well defined that a player will automatically improve if he tries to meet them. The criteria to be taken into account should not be treated in an isolated context.

I also know that the chances are very slim that anything will ever be fundamentally changed in the matchmaking and calculation of the MMR, because they’ve been working on it for over two years.

A public interface to all player data and games and access to all played matches would of course be pretty cool.

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If people know the MMR formula, they’ll manipulate their play-style to take advantage of it and climb or just misuse it. That is the entire reason the whole MMR system is encapsulated and hidden inside the SR system.

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That article basically tells me to win games with as little effort as possible.So in the end if i am having all the kills but my team loses i am screwed…God that sounds horrible…So my alt account is plat because the game thinks i am plat but my main account is gold and wont let me move because i started in bronze/silver/gold whatever when the game first came out…that is so discouraging…

Lol i ve always read how some games you win no matter what and some games you lose no matter what and the ones in the middle are the ones you can actually influence but god i never realized that you have to stop doing anything the moment you realize you cant win or you cant lose.Now it makes sense why they wouldnt make it public.

How did the R6:Siege gamers take those news?Did they start trying to exploit that system were they happy with it??

What? Are they going to throw even harder now?

If everyone knows the secrets, then everyone can use them equally. There would be no disadvantage like there is now.

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Every single sentence in every single post you make doenst have a freaking space. WHY?!?!?! What the hell man?!? After the punctuation use the freaking space bar. Im literally tilted reading your posts. Its not a mistake. Its every single sentence you write.

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100% facts. Allowing a dark shadowy place allows evil malicious matches

I honestly didnt know you need a space after full stop. Are you trolling or is that actually a thing? I thought you just type the next thing right away. Edit:full stop and not full spot obv.

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Wow, reading this makes me think OP kinda sorta lives up to his name. Too bad his dreams will probably not come true because he might be asking too much for his own reasons.

Im for sure not trolling. Its actually a thing. After the end of each sentence punctuation comes a space.

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Yes i figured that out once i looked the other posts. Frankly i was never not once told that before i learned something new lol.

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I think PBMMR would have to be gotten rid of if the MMR formula were published.

They could do a simple winstreak bonus instead.

first win 25sr
second win 30sr
third win 25sr
fourth win 30sr
etc…

Similar situations have happened in the NFL. For example, the Colts and “S**k for Luck”. (Not sure if that is against ToS)

Also, I don’t think that is a fitting comparison. However, to answer the question, the fans care. They are buying tickets to see the best product on the field. Not to see a team throwing away a season. Sponsors care. They are paying to advertise to people watching the game. When there’s a sub-par lineup, for reasons such as intentionally losing, people aren’t watching. This means the advertisers aren’t getting the exposure they paid for. My opinion is that the fans and the advertisers should get a refund because the pretenses for accepting the money was not met.

I think the same should go for game publishers when boosters, smurfs, and other forms of cheating are allowed. The product isn’t what the customer intended to purchase.

The problem with this argument is that no one can definitively say what is contributed toward SR because of performance.

Meanwhile there’s been evidence that proves otherwise… It’s a lot harder to prove now, because of hidden profiles, but before then many people did so. Multiple people, myself included, showed their stats being in the top percentile of the player base, and video evidence of their team’s average SR being significantly worse.

The players showed that they were being put onto teams were the average SR was 200+ below their current SR. If Joe Schmo is a 3000 SR player, but the team’s average is 2750, there’s something going on.

If that were true, all of these “Bronze to GM” runs would have ended with no losses until high masters. However, that wasn’t the case with any that I am aware of. Games in bronze, silver, gold, platinum, and diamond could be lost as well.

Now, going back to an issue that I have already pointed out… If Player A is 250 SR above their team’s average, that means the rest of the team (in some way) has to be 250 below the average. If the opposing team is made up of players that are closely ranked around their team’s average, they have an advantage. The 5 players on Player A’s team are not as skilled as the players on team B. Once Player A dies, even if that requires focus by 2 players, the rest of Player A’s team dies too.

Be happy that it was only 3 SR. Many people could have easily been down 30-40 SR.

The biggest issue is the mindset of a large percentage of the people playing games. Many have little to no experience in anything competitive. It’s why you sometimes see the flawed argument of “people just aren’t competitive. If they were, they’d welcome the chance to play against smurfs and rise to the challenge.”

Think of how flawed that concept actually is. These people are cheating in order to play against lesser skilled people, but then want to turn it on the people who call them out. Some how, their “competitive nature” makes them not want to play against people of equal or higher skill. Meanwhile, they want to say someone else isn’t competitive because they want a fair and balanced match.

Take a look at any real competitive sport, and you don’t see those types of things going on constantly. Why don’t you see LeBron James dunking on high school kids, and then telling them that they suck because they aren’t doing the same to him? There’s no competition there. Also, there’d be repercussions from the NBA and team owners because of the negative impact that it would cause. Another reason is that he doesn’t feel a need or desire to do so. It’s not as if this game, or whatever game, will likely be his only chance to be successful.

We don’t need to know the way the system works. We simply need a dev, team that takes action and holds cheaters accountable.

With the number of cheaters playing in the incorrect ranks, what do you think has happened with performance based SR?

The problem isn’t performance based stats, hidden MMR, or not knowing how every single game played out. The issue with this game, and all other games, is people.

I never said that hard carrying = instawin. Hard carrying simply means well outperforming your team, which Bronze to GM runs quite evidently show.

What have you carried your team to, if not a win? Doing better or worse than your team, in a game that isn’t close, isn’t carrying or being carried.

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Abuse…is bad. It would hurt the game if players could smurf with precision.

A smurf would chain losses and stagger wins in order to deflate their SR.

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Yes, that’s why they removed it for Diamond+. I still think they should remove it for all ranks.

this is most likely the reason

I don’t know what words to use to explain that forfeiting a game is the optimal strategy when you can’t make it to the playoffs. And if they don’t want teams forfeiting to get 1st round draft pick, then decide it another way. You’re not letting the teams make optimal decisions, and this is doo doo imho

I don’t care about all of that. What would be blizzard’s motive to do this. It’s just ludicrous to think something nefarious is going on. That’s my 2 cents anyway.

I think everyone should start at zero SR and you should be able to shed SR with the click of a button. The better you are, the more integrity your games have. That’s what I would do if I was the devs :slight_smile:

fine, then let me hold interviews… QoL for the LFG

I’m glad you aren’t the devs. You would make competitive dismal for casual players because you don’t realize what the purpose of lower ranks is. The playerbase would be a lot smaller if new and low skill players were easily stomped by smurfs. The current situation is bad enough.

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