There is an important point in this.
The quickplay matchmaker is set up to reward high skill players bottom feeding and frustrate and drive away lower skill tier players who feel like little dopamine bells for mismatched contests, and they are allowing brain rot to allow this under the toxic “it’s just quickplay bro” philosophy.
This same concept helped destroy one of the greatest goal based FPS games (ironically, along with mishandling of the F2P model and allowing pubstomp premade teams)…Ghost Recon Phantoms.