Edit: Since Geoff latest post here
Says that 140 is not possible, then perhaps a shift in lower consistent mines is possible?
Since the damage is lower now, then having a consistent falloff damage is possible? Since certain heroes also have a consistent AOE damage, and making it more of a finisher tool would be good.
There’s two type of falloffs so far.
1 m = 120
2 m = 80
3 m = 60
3 m at all range = 70 or 80 (If this were to happen perhaps lowering the CD on mines from 8 to 7 seconds would be good since it’s no longer doing the huge amount of damage of AOE it used to do?)
Mainly, this is to lower some of the problematic aspect of double mining, but keeps its utility. One large issue was the mines super charge the gain rate of how Junkrat got tire very fast, but by increasing the ult charge requirements, it solves the value of how much charge he got per mine.
Right now, getting Junkrat buffs is good but he just needs a little more fine-tuning before reaching a viable spot.