I dont think damage or the explosion itself needs to be adjusted. I do think baby dva should get to remech maybe 1 or 2 seconds earlier though.
That it can be blocked by a single streetlamp and most often than not it will lead to the dead of the dva rather than the enemy
Imagine her shooting into the sky and then floating down with a little parachute
I donât know what chunky af street lamps youâre hiding behind because honestly? Every time I hide behind something that doesnât hide me completely, Iâm toast.
Also, if you died after launching her bomb, then youâre doing something wrong. Try launching it over walls or obstacles so you land in a relatively safe area. Iâm not saying survival is 100% guaranteed, but if itâs your biggest complaint, then youâve gotta be doing something thatâs putting you out in the open.
I just want more iFrames when remeching. Is that too much to ask?
Nothing about D.Vaâs nuke needs to be changed as far as damage or line of sight.
However, it should lock onto Ana specifically and chase her around corners.
You know what? Forget everything i said i want this change specifically, a heat seeking ana nuke
It was nerfed actually, he gets it slower and the healing isnt what made his ult bad. So it did nothing and just made it worse.
Its so easy to hide from
-deadeye
-annihilation
-dragon strike
-valk
-window
just to name a few
skill diff, like no offense, but this is 100% a you problem
Like many other tank ults⌠Why are they allowed to have it exactly???
Did the KarQ & other ow creators tell you that?, Cause it isnât and itâs another just nerf
Nope. Itâs a zoning tool and a second life. Weâd have to remove the instant remech after the detonation if we gave it lethality, which is overall a nerf.
Because they donât have an initial huge burst of 1k damage, also worth noting that the amount of power a hero has in their base kit usually dictates the strength of their ult, and vice versa
That I agree with, you should be required to take actual cover to dodge it LOL I have gotten away with some frankly silly hiding spots
She literally used to somersault in the air and land on her feet on the high ground till they GUTTED it for NO REASON!
Lol, no. It literally does 1000 damage. Itâs meant to kill. The zoning is a side effect of the âif you are exposed to it, you die, so maybe donât be exposed to itâ. That is how nuclear deterrence works. It isnât designed as deterrence, itâs designed to kill, and its ability to kill is its deterrence.
I donât think it needs buffs, but to say it doesnât get many kills cause itâs not meant to kill is just not true. It doesnât get many kills because people learned how to hide behind a single pixel wide blade of grass.
Edit: I do think it should launch her high up again like it used to, pilot ejector seat needs to make sense again
divas bomb should do 1k damage, same like junkrats tire.
But both ultimates can be denied so easily it is a joke.
its definetly a noob check, when i first started playing like 4 months ago, i could not avoid it, had no idea how it kept killing me and i thought it was the most annoying op ult, but now i dodge behind cover 90% of the time.
Can we make Self-destruct not only home in exclusively on Ana, but also cause it to physically blow up the computer or console of the person playing her too? I mean literally, too. Not just a coded Alt+F4 of the game, but an actual explosion. No, not a puff of magic smoke from the CPU or GPU. We need it to be dramatic: have it blow up like fireworks! I just think it would be a really cool and immersive experience for the player, not to mention it would be a very unique and bold design direction. (Trust me: this is serious industry trendsetting kind of stuff right here.)
Kings row is pretty famous for this. Streetlamps block it all the time unless youre playing a tank that just dwarfs it.
Granted, provided they also revert the buff that made D.Va unable to be killed by her own bomb. Also, make it map wide.
Theyâre going to close this thread for having too many good ideas.