I wouldnt bother arguing with him, he gets stuck on loop and isnt open to listening to the other person’s point of view. He has a very limited perspective of the game and a small hero pool.
And you’re right - for 141 to be effective and you want to keep the same fight length and effective TTK for tanks and healers (which we obviously do), you either need to buff the hell out of the tanks and healers or nerf the DPS significantly.
Hypothetical Maths Time!
222: If tank has 8 health and DPS do 2 damage per second, 2 dps will kill a tank in 2 seconds.
141: If a tank has 8 health and DPS do 2 damage per second, 4 DPS will kill a tank in 1 second.
So, Quickmaths says Tanks die twice as fast. To fix that, you’d need to double their health pool.
In that same logic, healers need to heal twice as effectively.
OR, you’d need to half the DPS damage output, which is effectively the same thing.
And yeah, i very much doubt bliz would want to reduce fight lengths so significantly - that would pretty much mean retargetting the game to a different player base.
Blizz killed the game by buffing damage to obnoxious levels and nerfing tanks, so the most important role in the game is so heavily neutered you cannot lead the charge anymore, instead becoming big ulti feeder for people to spam onto.
People used to play tanks to the point it wasn’t uncommon to see tripletank being played on quickplay and the most infamous meta was 3 tanks and 3 supports.
Now you will get the dps on flex queue throwing on tanks and supports because they don’t really want to be there and are just after passes.
Blizzard change of game design philosophy is the reason why this game is dying.
Reducing/losing the current player base is not what OW2 is for.
Weirdly, I think there’s so much good about the 3-2-1 experiment, but I don’t feel comfortable pushing it live in 2020. What Overwatch 2 becomes for us is another great opportunity, it’s a moment where people expect and are hoping for radical change. This is what a sequel is all about, “you’re not just gonna give us the same game, right”? So as developers, I think we can all be excited about the opportunity that Overwatch 2 brings for “okay, it’s time. We’ve been playing the same game for many years now. It’s time to move on to the next thing”.