Doomfist OW2 Request

Those 180 tracer punches boutta feel good in other ways…

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More like the goal is less “annoyance factor” from CC.

Also I got similar survival nerfs for all Flankers in mind.

They aren’t just gonna do a massive reduction in CC, then do nothing to tone down flankers.

(Prepare your f keys for if this doesn’t work I forgot how to do this)

Edit: (It didn’t work)

Edit 2: fixed it, y’all saw nothing.


Why? What could possibly be pleasurable about getting Doomfisted?

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We have to see how they want to change balance ig. Are they looking to empower individual players or try to make everything more team dependent. Based on the changes to tanks, I’d imagine power to the player and that would mean keeping a lot of stats the same.

By reducing cc, you’re making them less annoying. They already removed Mei freeze, not changing duration. They want impactful cc, just not a lot of it.

Well I’m already most the way done with a draft of what I think they should do for OW2.

No shield tanks in Overwatch 2 on defence like Kings Row?

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Better watch out what you question on the forums. There’s a crowd for everything…


lmfao, r u joking or whjat? this is the worst thing ive ever read LMAOOOOOOOOOOO. im glad ur not in charge of this game/ on the dev team :rofl:

Yo chill. He’s just predicting. I agree, they aren’t good changes. But just be chill about it.

but that guy has the worst ideas ive ever heard man like… doomfist is a unique hero dat guy doesnt understand how he works. not even the slightlest

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I hope something like that never goes live or the devs never think about anything close to that. That would kill this already mediocre hero and make him incredibly unfun or play.

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I feel like you can’t comprehend that OW2 is gonna have a lot less CC, and how that would relate to the strength of flankers.

Not murdering Doom? Lol

Your rework for a brawler hero that already struggles in this game and is only gonna be playing with 1 tank in OW 2. Your going to give him only 200hp? Haha

And for his passive 75? Hahaha

This got me lol


Yeah that’s cool and all. But you act like Doom still won’t be hard shut down by the presence of mid-long range burst dmg that Will be Prevelant in the game still because of hitscans. On top of you butchering the hero. Hide your hatred to doom some more buddy. It’s too obvious

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His new ability allows him to become a female at will


Keep in mind, I’m also suggesting to basically remove the Anti-Dive aspects of Hack, getting rid of stun from shieldbash, and McCree stun gets cancelled as soon as the affected player takes any damage.

Throw in that there won’t be an offtank sitting in the backline to do peeling.

Is he white though :thinking:

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That doesn’t change anything about one of doom’s biggest weaknesses, poke. He’s gonna get rolled not having a second tank to work with. Close range cc won’t matter if he’s dead before he touches the floor

Well, also nerfing most headshot criticals to 1.5x,

Widow would be 1.6x with a maximum of 200 damage without a boost.

Also a cooldown on fan the hammer

And only 3x storm arrows.

Could probably scrap damage boost stacking too

i think uve lost it bro