Needs to be charged
- the more you shoot at him during chargine phase, the stronger the counter punch, the faster the cooldown reduction
Needs people to be clumped together
- stick together, get bulk punched and doom will gain overhealth according to how many he punched it one go
The fixes are simple, play a bit farther, watch his cooldown, he has his weak moments but this is a tank that will counter hard if you dont read into his cooldowns.
But has a shot go in go out cooldown, so dives in > goes out > dive in
Until one of you walks away alone, then that person gets eaten alive.
Kinda like dva in a way.
Use hero bans to your advantage I guess