DOOMFIST buff ideas [Post here!]

Cooldown for seismic slam and uppercut reduced to 6 seconds
Rocket punch hitbox increased to the size of doomfist + 15% above him (so you cant jump above him as genji or pharah)

The above buffs are needed, the one below is probably not

Doomfist takes 33% less damage while using abilites (As in when rocket punch is beingt USED, NOT CHARGED)

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This topic is full of ideas, yours included. You might want to check it out.

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He doesn’t need buffs, just for blizzard to follow through with fixing all (or most at least) of his bugs.

Yeah ,as much as the majority may think ,doomfist doesn’t need much besides bugfixes ,his problem is that he’s so hard to play that most people see him as REALLY UP

Make Seismic Slam take vertical distance into account.

he needs at least reduced CD of SS and uppercut, those are needed unless rocket punch is OP. He has NO sustain since it takes 2/3 of his abilites to kill some one.

SS + uppercut + cannon
SS + RP
uppercut + RP
All of those need 2/3 abilites which are on long cooldown (except RP)

I feel like the one thing his kit needs the most is an active defense ability like a block/damage reduction. If you think about it, Doomfist is like a character from an old school Fighting game. You can do all sorts of combos with his three normal abilities, but he is missing something that all Fighting game characters have … the ability to block. Image if you could do

SS > fire cannon or block > Uppercut > fire cannon or block > RP
or
RP > fire cannon or block > Uppercut > fire cannon or block > SS

you could choose to either go offensive and try to finish off your target or go defensive and just block until RP is up. meh, but that is just my opinion.

It is here that it wants to improve as compared with other characters that there is nothing during the cool time when using three of the Doom Fist’s skills despite the skillfully dependent characters.
Compared to Tracer and Genji in particular, he has a small mobility, so there are some difficulties in becoming a weak point due to little life. If you defeat an enemy like Genji, if you do not have cool time, or you like to be able to stop skills like Tracer, I think that it is a character that expands the range of the best strategy.
Please correct information on terrible fee to make the overwatch even more exciting.

彼のスキルがスキルに大きく依存するキャラにもかわらず3つ使い切るとクールタイムの間に何もなくなるのは他のキャラと比較すると改善させてただきたいとここであります。
特にトーサーやゲンジに比べると彼ははだが小規模機動力もあるためライフが少しして弱点になりづらいところがあります。ゲンジのように敵を倒したらクールタイムがなくなったり、トレイサーのようにスキルをストップできる ようにしていると最高の戦略の幅が広がるキャラはだと思います。
オーバウォッチをさらに盛り上げるためにひどいフイートの情報修正をお願いします。