Im down for more counters. Personally i feel like other supports like brig, mercy and baptiste could use a cleanse ability or something, all we have is a zarya bubble to cleanse
50% isnāt much of a death sentence compared to absolutely 0%. i.e. it makes a lot of healers still be able to achieve base hps when they use cds,
- like bap with burst + nade heal pocketting achieves 70hps
- moira achieves 67.5hps with primary + orb
- lucio achieve 26hps with amp
- brig achieves 35hps with inspire + pack
there are other avenues instead of simply nerfing the % of anti-heal or the duration of the debuff.
e.g. having some of the lower hps healers able to give a āreduce damage taken by x%ā buff to allies on one of their abilities, granting temporary shields/armour, abilities to move allies into cover, etc. on more of the supports.
uuuuh discord can be countered via healing unless they got like insta-obliterated due to the discord boost. and speedboost on enemies isnāt inherently swinging one way or another anyways in terms of whether your allies live or die anyways. not to mention whether they can actually claim whatever area they move to (or even whether if they can move to it in the first place) is determined by whether if it is safe to do so i.e. can have enough healing to outsustain a speedboost push or simply even just contribute damage to prevent such a push.
such cannot be said about anti.
it has been a large problem for a long time and people just keep sweeping it under the rug of ābUt sKIlLā. legit ana has been the dominant support for a long time now. legit when the team doesnāt go goats (which is impossible now anyways), thereās no reason to not run ana. with how long sheās been in the throne, even the people slow on the uptake or are stubborn are finding it harder and harder to deny that fact when anaās has a really high pickrate from low ranks to high for longer and longer.
Itās the answer for every hero in the game but Ana and Reinhardt it feels like
Sometime buffing others is a better plan. Just look at the state of Orisa, also she wasnt OP her synergy with double shield was.
Would be nice but you know the āmuh skillā crowd would just complain and Blizz wants to make CoD: Overwatch
Iāam really surprised thoses Ana main really forget or āselect memoryā for nano blades farming 2 months ago.
Ana is just a hero people like, and shes a mustpick when hog āmetaā starts
she was already at 12% pickrate before the hog meta thoughā¦
I like her too but compared to her competition in Baptiste, Moira, and Mercy Ana stands heads and shoulders above them.
I agree just buff other supps
But then DPS players start crying about heal creep and not being able to kill things when theyāre in a 2v1 and about how Baptiste/moira/mercy take no skill or are cancer etc. etc. etc.
true KEKW I remenber at the start of the game where not being able to kill throught healing was seen as normal and it was seen as normal to have to focus fire the person being healed or kill healers first , now its all about 1 dps killing throught 2 healers , how fun
This is why she must dieā¦
the amt of genji clips āprovingā his āuselessnessā by attacking a team 1v3 (or 2v3 if you included nano as 2) where the enemy team popped every single cooldown on him and ultsā¦and they thought genji was uselessā¦
even if he got a kill thru all that.
ML7 statistic Twitch
First game:
first round Numbani attack:
No fat team wiping nade, no offensive nade which decided the team fight
Mostly used defensively
second round:
Same here and switched late (last 2-3 minutes) from āOP Anaā to ālow skill Mercyā
3rd round:
Same here. not teamwiping nade neither
Switched to lucio right before the timer started to run out for first point
After taking first point, switches from Lucio to Mercy
After taking second point switches from Mercy to Bap
4th round:
Starts with Ana no huge team wiping Anti nade again
Iām sure we see a similar picture if we watch more games of ML7
Anti nade is not the constant teamwiping ability, not even close
If you want to disprove me: Find 5 games from this session in which fat nades are the norm
Ana was the top healer with the lapses of brig and mercy for long time. It was not cause of the aim, the skill , healing or damage, was her utility. That was rarely touched. Maybe is time to realize that a nade, that requires little skill (lets be honest ana needs aim her nade doesnt) that causes damage/prevents healing and heals your teammates does too much at the same time.
And yes I played Ana as well as Im a flex player but the excuseā¦she needs skill cannot be an excuse to not realize that her nade is a bit overturned.
People tend to forget that nearly every healer has been nerfed aside from Ana, making her appear more āOPā than others
Of course shes gonna appear strong if the other healers got gutted smh
When Ana was released she caused the tank meta cause of the nade, the shields, the raise of doomfist and brig release and mercy op state after her rework made a pause. I was a mercy main, didnt want the rework and realized that brig and mercy rework were a bit overturned, to say at least. Ana state was excused by āskillā but was there for years untouched. I played Ana as well. It doesnt have to be the main of anyone, just be honest and realize that the nade utility did too much and hardly was touched. It is not that the rest of the supports needs to be buffedā¦same as powercreep happened when dps were buffed, then the dps countering another oneā¦till the point we are now.
As powercreep seems like āpartiallyā even wrongfully, but at least taken into account, maybe is time to check nade.
Iām just not understanding how Ana could be the second worst support in the game but still be the only playable one
If you go back through the changes, youāll see the amount of buffs and nerfs are about equal. However, her nerfs havenāt been anything drastic for the most part.
Right? Iām not saying that Nade shouldnāt be looked at but ā¦
How are Supports and Tanks supposed to make impactful plays in matches now?
Support became (mediocre) healbots and Tanksā¦well Tanks are just thereā¦
Letās seeā¦Supports players definitely donāt want supports to be guttedā¦
Tank players just want their back healedā¦
I wonder who wants everything thatās not a Damage hero nerfedā¦
Man DPS are the majority of the playerbase and they ruined this game big timesā¦and of course Blizzard that wasnāt capable to balance its game is guilty too.
And before you point the fingersā¦i like all 3 roles. But man, i noticed that when DPS players find something itās too hard to kill, heals too much, kills them ātoo muchā or can fight back too much they complain and said hero gets nerfed soon after.