"Don't like it, don't buy it"

Hey everyone. Found the person at the center of our galaxy

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Read the second sentence, $sshole.

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Maybe I was asking for it? Maybe a lot of other were asking for it? Maybe the market is asking for it?

We will see. if you are right OW2 will be one of the biggest flopps as F2P game ever. If not you have no points.

You haven’t answered WHY everything has to come directly from the game… which means you don’t understand how incidentals and indirect profit work for an IP in a company like Blizzard.

You can go look at the revenue from OW fall the hell off RIGHT when they put it into stasis and it’s no secret that BP and F2P systems are more profitable systems they SPECIFICALLY mentioned once that was happening.

Not only that but denying that their mismanagement and internal corruption killing their funds was a primary if not THE deathblow to the project is sticking your head in the sand.

I have lots of sales and business knowledge under my belt. I lived the retail life, the service life and have extensively read and listened to game dev extol business acumen. I have yet to hear anything from you based in business other than “this is better because it makes more money for the company”.

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This whole argument that the “F2P model with predatory practices won’t work without the predatory practices and sky high prices” can’t be aimed at people who don’t even like the F2P model in the first place.

It’s great if you asked for it. I can still criticize it because I never asked for it in the first place.

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games also use to be made by small teams of a few dozen people, played on community servers and had production budgets 1/10th of what we see now. Oh and they sold for $40-$50 even 20 years ago.

Now budgets are pushing up and over $250m+ for games. Companies have to run world wide sort of data farms for servers and the over all price of most games has gone up like $10.
I not a fan of the move to MTX and subscription based gaming but I get why it’s happening.

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Do I really have to? I dont think I do.

when you make claims like “it has to work like this” yes you do.

No, no, that makes you a corporate shill /s

This is really naive. Companies could run their servers and make a profit for 1/1000th or even less of what they make from microtransactions.

Right now, all the money goes to rich stakeholders and the executive board who is worth over $1 dollars.

But your line of reasoning loops back to “profits are high enough already. Won’t you think of how the consumer feels about this?”

They answer to shareholders.

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No “It works like this” is more accurate and the reason why OW2 is created. Before all the stuff fall apart OW2 was a PvE DLC. Later on it changed because OW1 was going down the drain. Does not look good for shareholders firstly and secondly OW is one of the main games of blizz. D4 and OW2 are the biggest hopes for them. Hearthstone and Dialo Immoral are good for money but not good for (good) press.

And they want more. They will do anything that is making them money and they can get away with (and some people in the forums dont matter). And Fortnites model is a 10/10 for almost every game out there.

We are the customers, not the stakeholders. If we don’t buy their product and if we give enough negative feedback, they will have to change to be more consumer friendly.

If nobody said anything P2W lootboxes would still be the norm in gaming.

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Correct! If enough people dont buy it they have to change. If enough people buy it you are not important to them. Its pretty clear.

It’s a combination of not buying it and public backlash.

P2W lootboxes were still extremely profitable. However, public backlash is what forced the industry as a whole to stop using that model.

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It’s an unhelpful response because OW2 and it’s monetization are things that can change. It’s not some static, impervious object or concept we have to accept as-is.

If enough people have an interest in OW2, but dislike certain aspects, then there’s a very real chance that a change can occur.

We haven’t even seen the store yet lmao

Kind of. But selling cosmetics only direct from a shop is not something that people should cry about.

P2W is destroying the game on its own because it makes progress useless.

Lootboxes are gambling and therefore one of the most aggressive systems to get money.

Skin shops? Come on… what is wrong here besides the point that you dont like it personally?

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… SHOULD

Why?

Why is this better? Why is lumping everything into the game beneficial rather than taking a franchise or IP and making THAT popular and fun and then raking in money from multiple sources?

I’ll accept that as a rough and dirty, but it would have survived on it’s own.

Because they killed interest and content for it while making their “DLC”. Not because OW was failing before that. Financially provable.

OW is an IP for them now. It doesn’t only have to be the one game for the company to look favorably on it. If they can show a profit on the name then they can justify any amount of non-market breaking profit on the game itself.

And we would like OW to remain a good game, but they are showing they prefer the money over the press (lookit… Mr Kotic still sitting in that chair) and does that not raise at least a couple red flags as far as where their priorities lie?

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Skin shops aren’t the issue.

P2W makes progress useless?

Seasonal BP systems are literally are what got the level and border system removed. It didn’t make progression useless it removed any other form of progresion

You’ve read enough of my posts to know that this isn’t what i’m arguing and that this is a huge strawman.

Timed content employ FOMO and other aggressive psychological tactics as well : )