I see Mei so little in my games, I feel like she doesn’t even exist. The few people who do play Mei are either terrible at her (like me) or are abused more than Hanzo mains. The way I see it, there are more fans of Mei as a character rather than in gameplay.
As it stands, Mei plays too slow for a fast-paced shooter. She slows the game down, and I can’t find anyone who would think of that as an appealing playstyle, besides the very few Mei mains in this world.
Let’s look at the other heroes’ playstyles. We have a healer who drains health from enemies and gives it to her allies, a giant German knight with a war hammer, 3 robotic killing machines, a CoD-esque soldier with a simple, easy-to-learn kit, 2 close-range duelists with dual-wield guns, a sniper, an archer, a demolition man, literal waifu bait, and a DJ who can heal people with freaking music. And then we have a cute girl who doesn’t look like she belongs on a battlefield, and yet she has a freeze ray that builds walls and is outclassed by every other stun in the game. Who would play that hero?
I get it, every hero has their appeal. But Mei is so unpopular that the only thing people like about her these days is her butt. If that’s the only thing a hero is good for, then what?
Yes, I know that she’s been getting buffs lately, but they are not helping with her popularity. If anything, they’re just making her more unpopular, because people still have defense hero syndrome, where they don’t want defense heroes to be good just because they’re annoying. And that’s no good.
So, does Mei need a rework? Because her recent buffs aren’t helping, and I’m afraid no amount of changes to her kit as-is will do anything to make people like her, or recognize her as a hero in the game.
-SoaringEagle