I mean, most tanks/supps can be dpsing and some even better than dps. Their numbers look low and harmelss but conditions/difficulty to be dpsing for them are way too easy so that it’s not hard to see their damage/killing surpasses the non-smurf dps.
Dps is not a special task or job in this game. Everyone can do that. I think it’d be better to remove dps role completely, and rework all the characters there into tanks or supps.(But don’t make them easier like the usual tanks/supps, cause that’ll effectively take the fun/popularity of the characters.)
This will surprisingly cure the biggest headaches in OW.
Goats, then RQ, then 5v5 and the new tanks’ rock-paper-scissors problem and steamrolling games. All the changes/symptoms were because of tanks. But this makes Goats no more problem without trashing half the characters. We would no more need 5v5 or even RQ. Multi tanks will also solve the rock-paper-scissors problem and reduce the steamrolling games.
A bonus : There’ll be much less OHK/instakill problems cause of the reduced damage of the former dps.
I know many people hated Goats and it indeed was boring, but it seems the game became even more goats than ever. Much more powerful tanks/supps now than in Goats era. Goats is perhaps the devs’ ultimate goal. Then it’d be better to remove dps role.