The problem right now is there TOO MANY (Doomfist, McCree, Widow, Reaper, Orisa, Sigma, Mei, Baptiste, etc) heroes who can solo win games. So either every hero needs to have this potential or none should.
because it’s the forums. If any of those heroes rushes out on their own with no teamwork or tactics they are just feeding the other team and throwing as there is no way for them to take out all 6 by themselves.
Being a team game isn’t the problem. Overwatch’s real big problem can be understood in two parts:
First blood decides team fights a disproportionate amount of the time, which in turn lowers the complexity of the game.
First blood can be achieved trivially, regardless of the skill involved. That is, it could be a relatively skillful Widow headshot, or relatively garbage Hanzo spam; it could be a coordinated dive, or it could be a well timed ultimate.
Blizzard can address one of these two issues. They can change the way DPS heroes are played and trigger riots, or they can change the way tanks and objectives work to satisfy their core audience. They’ll probably go for the latter.
I’m guessing that this is a Chinese Whispers version of Kaplan’s post about 132. I’ll quote the bit that talks about teamwork here, with a bit of context around it:
In his post, Kaplan’s sharing his thought processes with us. All he’s doing is musing. He’s not coming down from the mountain with a stone tablet that has “thou shalt have an FPS-y experience in Overwatch” engraved upon it. Do not be afraid.
I think the problem with any teamwork game is that you cannot Make up for your teammates shortcomings often because other roles do not have the tools to do so.
The problem in OW is that, as a whole, it gives entirely too much freedom to DPS, and handicaps tanks and supports. It has created a long standing schism and problem with the community. OW struggles with balancing Utility/Impact/Damage, and player psychology. DPS mains feel that they should be able to kill everything and not be countered back. Tanks feel like Rein needs to be playable and counter every other Main tank and ability in the game, Supports do not want to rely on 5 other people when they get dove by a flanker. All of those issues stem from the fact that each individual player wants that impact that they can control when things aren’t going their way. By forcing Teammwork on the other classes and DPS less so, it’s made people resentful and toxic.
It’s why if you look at Paladins, it is also a Team shooter, but people feel impactful on all classes of heroes and thus it makes it easier to play as a team.
They are a vocal bunch of mentally lazy people who buy lots loot boxes.
That being said, I don’t think you can get rid of the team aspect, even in “FPS-y” games teams usually overwhelm a bunch better player acting without cohesion. I think their tack is to make it a bit less team dependent and at least give a sense of “carry” cause you know we all are just so good we “carry” games right?
you can carry if you don’t have too many potatoes on your team. and it also depends on how stupid the enemy team is. if they focus you and shut you down, you can’t carry anymore that easily . now if your team is still somewhat OK and the enemy has to focus too hard on you, you’ll win. but if your team is retarded, you will just lose cause no one is doing anything while you get shut down.
There should be a carry potential in this game.
And also be able to work with your team to be even more effective.
A lot of the issues that anger people in this game is because your own individual performance does not really dictate if your team wins or not , you have to depend on five other people that you have no control over to be able to win games.
This causes massive frustration and anger in a lot of players because it’s something you cannot control.
Having the game be more focused on individual carry potential is a good thing in my opinion.
Again this does not mean that working as a team won’t give you advantage as as well.
But as of right now one person cannot carry effectively if your other team members are slacking.