Dive is meta again

Idk about that. Say that your team is playing dive, as a support you can only really play zen lucio ana kiriko. Bap illari moira are completely useless with a dive comp. They will also be run over by a dive comp. Same goes for dps. If your team is playing dive, good luck playing torb or ashe or mei etc. Dive, like all metas, is fairly restrictive, though most heroes are actually at least somewhat viable in poke.

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Don’t bother. He is a very biased D.Va otp. It’s good for him if half of the roster is trash as long he is on the good side of it.

True flex players wants no meta chaos where everything can be played. Dive, snipers, hitscans, supports, everyone calling their heroes the healthiest and everyone else no-skill are equally cancerous.

when dive is meta, game is more lively and enjoyable. although i will say this patch is not needed and what they needed to do instead was nerf powercreep. dive being meta that way would be more fun. i think this path of making dive meta isn’t as impactful imo

I dont feel it, cause its not true

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The game is worst when dive is the only viable strategy.

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These are my three most played and enjoyed tanks of OW2. They’re so fun. :joy:

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And yet everyone speaks on the early years as the best in overwatch’s life. Dive is best because it’s one of the hardest to properly imitate in ladder.

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True flex players know that’s not reality. This game can’t and will not be balanced. You’re like the flex player main character with none of the plot armor. You have a great mindset but have no comprehension that the reality won’t reach.

Not to me, just find them mindless. Rush to supports, kill supports. Zzzzz.

I much prefer to brawl, which is why JQ is my main tank.

Junker queen is fun. But she isn’t poke? She’s brawl/rush more so. Sorry I’m confusing topics I’ve replied in. That was kind of irrelevant for this thread. My apologies. :joy:

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Where did I say she was poke? I’m confused.

Edit: Noted the miscommunication lol

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I hate seeing Ball in so many of my matches. In general, not a big fan of whatever this iteration of dive is. Genji shuriken sizes are a big part of that.

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ā€œWe want to retain players so we went back to the most popular meta, but we dumbed it down so everyone can do it!ā€ meta.

i do agree that everything being viable is best, but i think that is how dive was most of the time. when dive was meta we generally had rush and poke still played and very viable. on ladder for sure. if that is not the case this time, it’s because tanking has been thoroughly knocked off balance by the unequal consequences of this patch. we need a patch to delete hard countering and help the suffering tanks.

on ladder, generally every support could successfully be run with dive. ana and mercy and bap and illari and moira can still be used but have to be played and positioned more actively. you can totally get their healers before they get yours if your dive is good, and the extra heals or other utilities non-traditional healer picks give a twist that if used properly can make up for not minmaxing by ONLY choosing dive heroes. on ladder, dive was almost never played ONLY with dive heroes tbh.

every single time you accuse me of this. and every single time i remind you i was a dva one trick in OW1 (except sombra that one season dva was not allowed to save people from hog hook combo, season 4), but jq/dva two trick 66%/33% in that order OW2.

most recently though? a sombra onetrick the past two months since tanking is dead as a role and completely unplayable. sombra is a better offtank than both my favourite tanks and a better dive tank than dva :stuck_out_tongue:

I certainly do no such thing. Dive’s fun as long as you’re not the one getting targeted. Everyone remembers just running over everyone but then forgets getting run over.

There’s no counterplay, no skillful exchange, just ME PRESS W.

I think it can be balanced but only for certain rank. You can’t make every hero equally viable for vastly different skill levels, that I can agree with. But I believe it would be possible to make Rein as good as Sigma, Junkrat as good as Tracer, Illari as good as Zen. For certain heroes tweaking numbers could be enough, for others major changes would be required to bring them to the average strength level and it may make feel worse for certain characters.

Sojourn could be balanced by just nerfing railgun damage, her kit has nothing op by design. But something like Tracer will always be difficult as long she can blink around freely. Some delay between her blinks for example would be an attempt of actually meaningful change to her kit that would make her less oppressive in good hand. Junkrat could get faster projectiles so he isn’t incredibly inconsistent anymore. Stuff like that.

Is this utopian take to thing that you could balance the game where every hero can be played? Maybe. But I don’t like hard metas no matter what heroes are in them. Even when my heroes are hard meta (I mean I’m a Zen enjoyer so I’m having fun right now) I wish that half of the picks weren’t garbage. I’ve been on both spectrums (hard meta and off meta) multiple times with my favourite heroes. It sucks when you can’t play them unless you are a god one trick of them and even then you struggle (like Hog or Junkrat right now).

I think the best we can hope is that the gap between top dog and bottom dog is relatively small. I don’t need perfectly balanced 50/50 winrates on everything. But it should be like 40-60 odds between the worst hero and the best hero. Not like 10-90 where you’re pretty much throwing by picking terrible heroes into good ones.

dive requires a lot more coordination, timing, and teamwork unlike many other metas that do just what you described. Dive only worked in upper ranks, especially GM. masters may be a hit and miss on that. dive did NOT work well when it came to diamond and below and people don’t generally work together well in those ranks. Instead they play whatever works.

Dive being meta actually opens doors for all heroes to be played, especially in metal ranks believe it or not. Dive was really prevalent in GM where it mattered but at least balance in general was far more reasonable that more heroes were viable unlike other metas have done in the past. Besides, last time I’ve checked, game thrives the best when Dive is meta. many other metas, the community is really sour and annoyed.

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Specifically, if those heroes are Genji, Tracer, Sombra, Winston, Ball, D.Va, Lucio, and Zen. Others not so much.

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ok clearly you can’t read what I just said so I’ll be on my way then.

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Well considering your vapid response was ā€œDive being meta doesn’t mean dive being metaā€ I’d say that’s wise.

You mean like right now? When dive is meta? Criminy, you’re just wearing horse blinders now.

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