With Midseason just around the corner, Alec Dawson takes a moment to review how much Juno and the new game mode Clash has impacted the game.
Thanks for the update looking forward to playing more of this season!
Really excited for the World of Warcraft collaboration as well - any chance you guys might bring back the World Cup Overwatch 1 skins?
Would also love to get an update on mouse and keyboard support for console! I think it was stated previously that it was being looked into?
Will the game receive a PS5 Pro update for high fidelity 4K 120FPS graphics mode? Or hopefully sustain the upper bounds of full 4K resolution with dynamic resolution scaling in 120FPS performance mode?
a look at nonRQ modes please…tank changes are far more impactful there than in RQ
LMAO –
No one wants to play tanks!
Blizzard: NERF TANKS!
I do not mind. It will make my queues faster, again.
The tank buffs made me want to play tank even less.
It’s not very fun when playing tank feels like a movie that’s 20 minutes too long.
Dva players and Sombra haters rejoice
Beyond the Midseason balance changes, we’re currently experimenting with reducing the effectiveness of certain hero counters, such as beam damage against a subset of Tanks while they are using their defensive abilities. Sombra has been a hot topic lately and we’re looking at some changes to her Stealth duration, among other things.
Tanks confirmed to be the Director’s Cut version of Overwatch.
Just bring back Assault. Clash is what everyone hates about Flashpoint and Assault mushed into one horrible game mode.
So.
We nerf specific tanks survivability. Which is fine, it felt hopeless in specific game setup.
This is impacted by Dva (expected). But we’re looking to nerf beam damage against a subset of tanks… So basically, we’re buffing Dva ironically even if it’s a minimal counter-matchup that happens…
I’m so confused by the Dawson philosophy.
Also rip Sombra Stealth, looks like the vocal minority screamed loud enough. Check it happen as she loses some stealth capacity but gains a 15-30% lethal increase and forums go complain about it once again LMAO.
maybe another soft rework, this time with timers. of course something is going to go wrong again
either they mess up and she becomes super strong or bottom tier. kind of hope super strong for more whining
I read the whole section on Clash and walked away not understanding what they actually want to do. Seems like a whole lot of words to say not much at all.
To be fair, it felt like AI for that section. Someone could check it, because it’s really words that speaks of nothing.
- Juno unchanged
- Trying to fix a mode that was already working better as 2cp
- Tanks and sombra nerfs
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Clash sucks, and it will take more than “a few tweaks” to make it worth to put it in comp… let it stay in QP, but not comp.
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Nerfing dva, but giving her more counterplay against beams sounds like it cancels each other out… not to mention the wrong changes to the tank passive, will drop the tank population down again.
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The collaboration sucks with only 4 skins, for 2 heroes who ALWAYS get skins, 1 recolor and one skin that feels kind of random.
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“Adjust Sombras invisibility duration”… dude… its INFINIT!
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I have no idea why there are two threads…
(Woah I wasn’t expecting the fast responses)
I think the problem with clash is that I feel like the points sometimes favors team (or it might be me)
Ya but now it will only last for 999 minutes! Thats a nerf of ~infinite percent!
Really? He gave like 5 things they want to do, then even went into depth explaining what they all meant. How did you not understand it? lol.
They didn’t explain HOW they are going to do those things though, I will give you that.
It is because they want Dva to be meta, but not like this. If you nerf armor, it influences her the heaviest and therefore you have to address what is oppressing her, in this case, beams. It technically makes A LOT of sense.