I didn’t say that. What I said is I think you’re wrong and that it was entertaining to read
You didn’t mention your opinion in what I just quoted, but we’ll give you the benefit of the doubt I guess.
Also the title of the thread is very “as a matter of fact” and you know it lol
This is, of course, false. Just because it spreads out doesn’t mean you don’t juggle or worry about beam prioritization. There could easily be several teammates out of beam distance that you still have to juggle between. Not to mention there could be two groups of your teammates that all need healing.
So I’m able to find several ways that this is false. And right off the top of my head at that.
You can always Guardian Angel to anyone within reach, that’s sort of, you know, the ability. Also that’s not even true, you need LoS.
Less need to avoid danger? You’re a sitting duck if you just fly up for several ultimate abilities and many character’s primary fire. You have to use cover strategically and know when to fly up or stay closer to the ground. All of these things differentiate a good Mercy from a bad one. A bad one will fly up every time and get killed, not so much with a good one.
So, again, this is wrong.
Since you have freedom of movement you can use more things for cover if you are a good Mercy while you are trying to get a resurrection off. You have to know whether it is worth using the precious seconds you have in Valkyrie
You’re never in a position that you need it? Really? Somehow I doubt that. There are definitely times that, no matter how good you are, you need to use Valkyrie to be able to survive in the fight longer.
To say otherwise is to, nearly, deny that flankers exist.
Hey, nice use of sarcasm!
Many of your claims are simply wrong and I know that engaging you will just make you double-down instead of actually considering your position is wrong.
That’s why I responded the way I did, because I don’t think this will go anywhere.
Hopefully I’m wrong