Yeah she just sits in the back of the map playing point and click adventure while being uncontestable by 90% of the roster on maps such as Junkertown, Havana, etc.
She had her hp nerfed because she was unreasonably difficult to counter by anything but a mirror as soon as she could 1. Aim and 2. Be in a rank where supports turn around and heal her if a flanker does manage to reach her.
Once Sojourn gets nerfed you should definitely expect Widow to get a nerf too. Especially with the cancer that is Havana likely being in the map pool next season.
Why are One-Shots your issue? That’s what Snipers do, if you took that away, then they aren’t a sniper. One-Shot is the point of Widow, I don’t understand.
But I know this community isn’t really keen on learning, no matter the meta. They’d rather get nerfs… then complain on whatever heroes that said nerf profits…
Wash, rinse, repeat. This community has been having the same negative behavior for 6 years. They don’t even learn from that.
No. Literally any diver like genji, sombra, tracer, winston, or d.va can pop her in the head a couple of times and kill her just like that. All it takes is for you to shoot back at the widow. Then she has to change positions. It’s not that hard
However she does not do well against flankers or divers, who are both very strong now. Nerfing her to 150 HP would be pointless as she is not meta nor a problem at the moment.
If flankers and divers get nerfed to the point where they cannot deal with Widow. Then making her a 150 HP hero would be fine. Yet someone like Genji or Tracer can easily take on Widow. Really the only diver who struggles with Widow is Echo, and even then she can still force Widow out.
Well, that is a very creative way to put it.
I feel health should be adjusted to accommodate playstyles, instead of archetypes. Tracer has 150 HP due to her mobility, damage and self heal. Sym can also be considered a glass cannon despite having 225 health since she lacks any defensive basic abilities.
As for Widow, she is already easy to kill if jumped so I see no reason to make her more easy to kill. She is strong at range but weak at close range, so it seems fair.
If we define glass cannon type heroes as heroes with high damage and range. Then Hanzo and Junkrat should receive 150 HP as well.
literally i dont even play widowmaker but mine only lets you see them coming and does minimal damage if they dont actually look at where theyre walking, smg is actually trash tier so it doesnt even count and hook has a very long cd and honestly idk if they ever fixed how buggy it was to begin with
as a support i dont find widow to be the problem… i find my team who walks continuously out into the open into a widowmakers sights when shes already proved she can aim to be the problem, i rarely die to widow because once i realize shes there i can just… not be there anymore either, walls exist and so do flankers and dive, doesnt matter much if my teammate wants to get headshot across the map though, if shes really an issue i just go moira, half the time i dont even need to dive her myself and i can actually continue to heal my team, a lot of widows have really bad tunnel vision and no one heals them so if i just lob an orb at her shes probably gonna die
Now imagine playing against Widows who don’t position close enough for Winston/Dva/Genji to dive her. While also having enough awareness to notice the Tracer running at her. On top of being pocketed. While shooting the rest of your team in the face because lots of maps have little to no meaningful cover.
There’s a reason why mirroring Widow has always been the go to strat on maps such as Havana and there’s a reason why she was nerfed in OW1. On a lot of maps “Just dive her haha” isn’t a reliable answer against good players.
If you look at other games with snipers the weapon has a sway to it giving it more value to get one shots with but overwatch doesn’t which makes snipers a bit more toxic to deal with. Perhaps the devs just lack the fundamentals on how to really implement sniper(s) in this game.
Yes, it really is. You literally just need any hero to circle around her, and kill her. Why are you having so much trouble understanding that? You guys seem incredibly salty that you don’t know how to deal with her correctly.
Is she OP as of this instance, no, Will she be once all of the Meta heroes get nerfed, yes, I made a whole post talking about that very subject, I use those characters as an arguments against people who says it’s ok for her to be like this because she takes skill as a defense to any and all nerfs to her.
Does Widow Crumble in close quarters against any flanker, ehhh, a potential to 1 shot your attacker means there’s always a chance to win. Let me put it like this, If Widow would fight those characters at long range, what would the matchup be, for most people it’s like a 80/20 in widow’s favor any widow will cap you before you deal more then 10 dmg at that range, Ok so how bout widow fighting a flanker up close, weeell, She has a Grapple, An SMG, A motion activated mine that gives her wall hacks. as well actual wall hacks with her ult, as well as a slender hitbox, each of these alone aint much but all of them together makes the matchup for a lot of the characters, 60/40 in the Flanker’s favor, and that is assuming that the widow doesn’t just run to her team instead of fighting which she could totally do or is getting healed in any way which again definitely likely,
and keep in mind the flanker has to physically reach her 1st which she’ll definitely see a flnaker coming on most sniping spots on the OW1 maps,
No. A grapple, 2 DPS SMG, and 75 damage venom mine do not ‘heavily shift the fight in widow’s favor.’ Seriously, if you can’t take down a widow in close quarters, maybe you need to work on your aim or something. Also, keep in mind flankers have abilities to do that without being seen, or abilities to do that so fast, it doesn’t matter if you react or not. Tracer’s dashes, sombra’s invisibility, genji’s dash.
Then that 1 hero ends up in an, at best, 2v1 when their support turns around and pockets the Widow. You seem to be assuming that the Widow is alone yet due to the ranges she plays at it’s the flanker who is actually alone.
Diving her isn’t as consistent as just mirroring and winning the Widow 1v1. That’s why every single Havana turned into Widow mirrors. No amount of arguing changes that.
You’re making it out to be that every widow gets pocketed, in every game, ever. No, she doesn’t. If she does get pocketed, the majority of the team is losing out on healing, thanks to that support and widow, effectively giving the tank and other dps one healer to heal them both, versus 5.
It really is consistent. Do you really think her laughable SMG and 75 damage venom mine are enough to take out a diving Winston? I hope not.
The devs confirmed they balance primarily for the top so yes I am assuming that supports are capable of turning around to heal their Widow.
No it isn’t. Not against good players. That’s why every single Havana/Junkertown turned into Widow 1v1s and screaming “no!” doesn’t change the reality of what happened. She had her hp nerfed for a good reason. It wasn’t just out of the blue.