D.va QOL adjustments

That’s peak Mercy territory. We both know Dva wasn’t that broken.

Not enough to stop her from being used as a DM bot.

And the typical player experience is impossible to use as the sole point of balance. Bastion, Brig, Pharah and Junkrat would actually be deleted if that was the case.

Not when that alternative is run all the time.

Implying that one was needed.

Doesn’t that sound like a design problem? Almost as if DM was a mistake.

Which makes the fact that it was still too much all the more concerning.

The damage stat stopped counting barriers a year before 1.22.

She was being used as a DM bot when she shouldn’t be, what else would they do.

Zarya doesn’t fly at you with 100 charge and has less hp than most tanks.

On what patch? Zen doing that isn’t out of place. Winston and Rein is def team playstyle and map pool dependent. Do you have a link?

Emphasis mine.

To keep up with survivability powercreep.

Because it was needed. Widow was actually F tier, unlike Dva.

I’m referring to that in most of these.

Hanzo doesn’t boost across the map or have 600 hp.

You can’t simply rush at them into tunnels and other advantageous positions.

Then her current state and her state prior to the last nerf shouldn’t be a problem, because she still works as a DM bot.

We do need more offtanks, but synergy should increase options, not reduce them. Dva doesn’t enable things, she checks things. No one really complains about Lucio being everywhere.

If I asked you to prove it, would you be able to find evidence of it? He’s really not as versatile as people say, he’s just less screwed when the team comp is garbage.

Doesn’t change the fact that her damage stats should be lower given her mobility and bulk.

So in other words, off tanks are not main tanks, and Dva is an anomaly. That Zen-Mercy comparison is quite accurate.

Dva spends more time poking from range as teams jostle for positioning, and especially so when spychecking Sombras. Tracer benefits a lot less from poking when they can be repositioning.

The difference between too high and still too high is less significant than too high and actually somewhat balanced.

Aiming through DM is.

Turning a corner isn’t a crazy maneuver.

DF is bad at peel, Hog was unviable given how long it took them to fix his gas can, Sigma and Brig didn’t hit until after the damage nerf.

Accretion in particular was designed to go through DM because DM ate too many things.

And people onetricked off meta heroes to T500 while calling their main the worst character in the game. Just because people do it on ladder doesn’t inherently mean it’s not a problem.

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