This is exactly the frenetic variant this game mode needed in order to PUSH players to STOP CAMPING their own flag and START RUSHING THE OPPOSITION! The positioning of the flags makes it so that players can clearly see their goal in relation to the opposition’s which makes it all the more obvious, excellent, and desirable to either displace/fight the enemy or just spam abilities until you can cap flags!
This is the capture the flag mode I love. This is equally structured and chaotic. This is what good game mode design looks like. The pacing is so fast that there’s no “feelsbad” moments when your flags are capped because you can just give it right back to them!
THANK YOU, OVERWATCH TEAM!!!
I know what I’ll be playing for the next three weeks. Any chance of us getting a competitive point per win in this mode (or maybe one for each flag captured?)
if you guys really want to, we can also discuss blitz meta in this thread. Lucio is blitz meta. So is Genji on ilios ruins…