There’s a difference between dive and deathmatch comps. Dive is categorized by a group of characters working together and moving as a unit in order to burst down a focused target.
Deathmatch comps function by splitting apart and using individual strategies rather than a single united one. You could have a snipers, close ranged brawlers, and and flankers in the same party.
No, Dive doesnt move as a unit. Dive is the comp wich splits up the most. Your Dps are forced to get control over flanks in order to be able to setup. If you stay grouped as Dive you cant Dive stuff, because if you all Dive from the same lication the enemy can 1. spam you out andnkill you quickly 2.: kite away from your dive leaving you extremely vulnerable
The problem I had with his comparison was that he acted liie that splitting up means you dont play as a team, I did not want to say deathmatch is like Dive
He said the comps will be like deathmatch wich is untrue, in Deathmatch you just go in on your own and killing stuff is all that counts, in split up comps you still splitnup and take duells, but you dont just fight for kills but for map control and you need to attack at the same time
Split up comps usually take more coordination than grouped up comps. Its not hard to follow your Reinhardt and attack something together, but having 4 people at different lications attacking at the same time that requires a lot of coordination
I just wanted to show that splitting up has nothing to do with no coordination and that 5vs5 is not deathmatch, you still have teamfights
There’s a difference between the team splitting up and having a Tracer vs. Tracer, D.va+Monkey vs. Zen+Mercy, and a Genji vs. Lucio duel occuring simultaneously and a team splitting up so suddenly a Monkey, D.va, Genji, Sombra, and a discord orb all show up on a target and it gets vaporized. Dive was the latter, but you describe the former
If you think from a company point of view, no. OW was responsible for a big chunk of Blizzard’s MAU loss, while COD was responsible for the largest chunk of profit.
They want to move the game away from being niche like TF2 and Paladins to something that attracts players from all over the place, like Valorant did. They know most people who stick to OW1 so far will remain and the ones who didnt stick or never played may want something new. OW is no longer the only hero based game sustained by a major company like 5 years ago, they are thinking about competition more than ever.
SFs shock fires Super, if rein is meta who plays Rein?
Maybe they fire Smurf, but if monkey is meta who plays it.
Fire Choi, then who plays D.va, Zarya and Sigma.
Even if for some reason all off-tanks suck in OW2 and never ever get balanced, they will still need someone to play them for league hero pools.
Maybe LAV will cut a player, since they have a benched diamond, but not many teams are in the league to be in the bottom forever.
Maybe because there’s been no new content for over a year now? You get maybe 7 new skins every few months which don’t take long or many resources. The events themselves are all 5 years old with little to nothing new added. Valorent is also F2P and isn’t a good game just free.
A lot was because of this, but the game was going down since the end of dive and start of goats. OW was always this not very accessible game that is a fps but plays like a moba, its different and I enjoy it, but it is niche.
Games that work like OW1 have a small margin to attract players from classic fps titles, that hold the majority of fps players. Just look at the pro scene and you will see most the OG ones were from TF2 and titles of the like. Valorant and Apex in the other hand are attracting CS, COD and OW players. In my opnion all changes focus on addressing this. The focus right now seems to be: Keep the game unique but increase the range of players who might be interested on it.
If it will work I have no idea, but if it does they have done the best move possible.
Which means that it wishes all of its other children would grow up to be just like Call of Duty, and that’s exactly what Activision is trying to make happen. During its same earnings call, Activision honed in on the “multiple entry points” for the Call of Duty franchise across premium, free-to-play, and mobile, citing this as a recipe for success it intends to implement into its other major properties.
“Call of Duty is the template we’re applying” means the business model will be the same. You can argue that OW2 will be more like CoD in gameplay, but that’s not what this quote is saying at all.
Nah Aaron Keller nor geof Goodman will never ever allow it to happen. it’s why every member and voice actor is leaving overwatch at the moment. especially people in team 4. the lead artist of overwatch for 12 years from team 4. he worked in blizzard entertainment but he recently quit. he will probably join riot or light forge gaming. Sweet annaj that does the voice of symetra said the other day that she probably will go acting full time and leave due to it being stressful and not rewarding enough to players. same with dva ,mercy, sombra apparently they felt like they got slapped in the face with utter most disrespect to character work. Just like everyone else they were shocked when 5 vs 5 was announced.
Two things, the first is that I never inferred the quote was talking about gameplay. The second is that to say that it’s definitively the business model and only the business model is making an assumption. I’m not making one one way or the other. I only present the quote because it does align with what LordVile said and no matter how you look at it the connotations are somewhat ominous. Between you and me, even I think the business model is the most likely inference but I imagine most of us wouldn’t welcome their business model either. And as the article says immediately afterwards:
It’s not quite clear yet what Kotick means about using Call of Duty as a “template,” even as the publisher likely ramps up development efforts on the franchises it wants to expand in that vein.
I’m simply presenting the quote as it is, without commentary, because Kotick himself didn’t elaborate on it and as the article admits anything beyond that is a guess.