i was just wondering if there was any fix to an issue i have been having for the past 2 days now. Whenever i play Overwatch, sometime within 5 minutes, the game would crash informing me that my rendering device has run out of memory.
I’m no computer person, so sorry for any terms used that i dont quite understand. I dont really know the specs of my PC except for the EVEA GTX 1070. I did read that this problem did happen to someone else in the old forums but the person mentioned none of the options had worked, so all i tried was changing my render scale from automatic-122% to 75%.
Also sorry if i dont reply instantly to any suggestions, might take a day or so depending on my free time.