“Oh no Songstrider! If mass rez is coming back, how can anyone counter it? It’s impossible! Once Mercy rez 5 people each and every time in a single game, we will guarantee to lose the game! What ever shall we do once Mercy popped a mass rez, Songstrider?!”
Back in the good fun days of Overwatch where countering ultimates exists and is fun to do, I’ve seen many freshly mass rez teams die again with the ultimates mentioned above. And I’m sure with new heroes after the Mercy rework, like Doomfist and Hammond, their Ults pretty much counters a mass rez as well.
To put it bluntly, don’t ever say that there’s absolutely no counters to a mass rez, because OW players have been countering mass rez since the game came out. And its weird how no one notices…
Ult economy, dude. And if you played smart, you don’t even need an ult to counter Mercy. With the wide abundance of CC available, and the fact that Mercy and her teammates are immobile during the whole process, it’s easy to re-wipe them even without a second ult.
Honestly, is it so hard to strategize and plan ahead when you see the enemy has a Mercy? Being smart and trying to out-play Mercy was very fun and challenging. Strategy is such an undervalued skill.
These are all after the fact; there was no way to drain Mercy of her ult charge while preventing the effect to happen, unlike basically every other ult in the game.
Honestly this is the thing. Mass rez back then was very counterable. Nowadays it’s even MORE counterable.
It punished poor ult economy, and people didn’t like that, because people wanted the game to be braindead instead of requiring forethought.
Said it before, say it again. If you burned 2 or more ultimates to kill 5 players and somehow didn’t account for one of the supports, that’s your fault. You could have prevented mass rez, but you didn’t, because you were too obsessed with getting your play of the game than being the flanker that actually did his job.
Oh no, Mercy’s ultimate doesn’t necessarily need another ultimate to counter it. Here’s a list of handy dandy ways you can counter mass rez:
Take out the Mercy at the start of the engagement
Use Sombra’s hack
Use one of the abundant number of CC abilities in this game to stop her as she flies in for rez
Given that she’s the only real target left in the teamfight, hard focus her as a team she flies in
Use zoning abilities like Mei’s ice wall to prevent her from getting within rez range
Honestly countering Mercy’s mass rez is so incredibly easy that a monkey could do it (and they don’t have to be as smart as Winston).
Mass rez wasn’t the problem. Player incompitence was.
Now before you tell me “but you can antinade a team to prevent Trans’ healing”. Yes you can. However this doesn’t actually prevents the effect of the ultimate from happening.
You can do things to mitigate its impacts, just like you could do things to mitigate Mass Rez’ impact.
From memory back when mercy had mass rez we always had one saved up if we knew she was hiding somewhere or our DPS/flankers couldn’t find her. Even if she did get the mazz rez off it took a while so you could grav them, have a D.Va bomb about to pop, blizz, etc. It made for exciting games (and also disheartening ones if the enemy got the mass rez). At this time I was pobably silver/gold. Even at that ELO it was just common practice to be mindful of our ults for the mass rez and for flankers to just kill mercy over and over lol.
If “effective” means that nothing gets done, yeah it’s pretty effective.
If “effective” means deterring us from posting complaints about the current version of Mercy and referencing how older versions of Mercy were better… yeah, ignoring us isn’t effective. It’s been used too often to be effective.
Many abilities and ultimates force ultimates as well, and Mass Resurrection can be stopped via Flashbang, Hack, Seismic Slam, Rising Uppercut, Shield Bash, etc. Did you even stop to think about what you were saying? You contradicted yourself.
I think rehashing the same idea over and over again is a waste of everybody’s time, slows down the development process, alienates developer communication, and is doing the Mercy community a disservice by delaying a fun and balanced implementation of Mercy by some other method.
I think refusing to acknowledge the very existence of our concerns and persistently electing to not engage in constructive discussions about Mercy while remaining completely silent on the issue, likely ignoring the issue entirely is… How did you put it?
This is the problem. The community realized this, and rather than working to overcome obstacles, found that if they complained enough about them, they would be removed.
I didn’t see any indication of Bastion getting his spread in Sentry Mode reduced.
I don’t see any indication of Reaper getting his damage against armor increased.
I don’t see any indication of Ana being nerfed.
Does me not seeing any indication of something happening remove the possibility, or in some cases, probability of that event occurring?